[{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Bow Attacks fire an additional Arrow<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Projectile Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span>% Surpassing chance to fire an additional Arrow<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Attack Speed<br><span class=\"val\">20</span>% less Attack Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Hits with this weapon have <span class=\"val\">1</span> to <span class=\"val\">3</span> Added Physical Damage per 1% Block Chance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">On Hitting an enemy, gains maximum added Cold damage equal to the enemy&#039;s Power for 20 seconds, up to a total of <span class=\"val\">32</span><br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\">Gain Deflection Rating equal to <span class=\"val\">20</span>% of Evasion Rating<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"secondary\">companions gain onslaught when you parry [1]</span><br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Parried Debuff Magnitude<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Parried Debuff Magnitude<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\">Curse Enemies with Enfeeble on Block<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Block chance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">+<span class=\"val\">4</span> to Stun Threshold per 10 maximum Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">15</span> Life when you Block<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Grenades have <span class=\"val\">10</span>% chance to activate a second time<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Area of Effect of Curses<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased effect of Fully Broken Armour<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Causes Double Stun Buildup<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Increases and Reductions to Minion Attack Speed also affect you<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+200</span> Intelligence Requirement<br><span class=\"val\">+3</span> to Level of all Lightning Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">On Hitting an enemy, gains maximum added Lightning damage equal to<br>the enemy&#039;s Power for 20 seconds, up to a total of <span class=\"val\">120</span><br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Maximum Quality is <span class=\"val\">40</span>%<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Rolls only the minimum or maximum Damage value for Physical Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance for Slam Skills you use yourself to cause an additional Aftershock<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Attacks with this Weapon have Added Cold Damage equal to <span class=\"val\">6</span>% to <span class=\"val\">10</span>% of maximum Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% to Critical Hit Chance<br>Maim on Critical Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% chance for Slam Skills you use yourself to cause an additional Aftershock<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">All damage with this Weapon causes Electrocution buildup<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">10</span>% increased Attack Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">40</span>% increased Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">10</span>% increased Cast Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">14</span>% increased Critical Hit Chance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">20</span>% increased Critical Damage Bonus<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">1</span> to <span class=\"val\">40</span> added Attack Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence Regenerate <span class=\"val\">0.5</span>% of your Maximum Life per second<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">12</span> to <span class=\"val\">18</span> added Attack Physical Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">+12</span>% to all Elemental Resistances<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Spirit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Presence Area of Effect<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">8</span>% increased Movement Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">13</span> to <span class=\"val\">27</span> added Attack Chaos Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Damage per each different Companion in your Presence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Mana Recovery rate while your Companion is in your Presence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"secondary\">curse duration +% [20]</span><br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased ArmourEvasion and Energy Shield while your Companion is in your Presence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions deal <span class=\"val\">10</span>% more Damage for each different type of dead Companion you have<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Plants have a <span class=\"val\">25</span>% chance to immediately Overgrow when they enter your Presence for the first time<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence share Charges with you<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">When you generate an Endurance ChargeAllies in your Presence generate that Charge instead<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">When you generate a Power ChargeAllies in your Presence generate that Charge instead<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">When you generate a Frenzy ChargeAllies in your Presence generate that Charge instead<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions in your Presence gain <span class=\"val\">1</span> Rage on hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions in your Presence have <span class=\"val\">-20</span>% to all Elemental Resistances<br>Companions in your Presence Gain <span class=\"val\">20</span>% of Damage as Extra Damage of a random Element<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% reduced Presence Area of Effect<br>Aura Skills have <span class=\"val\">25</span>% increased Magnitudes<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% reduced Mana Cost Efficiency of Command Skills<br>Minions deal <span class=\"val\">60</span>% increased Damage with Command Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+20</span>% to Chaos Resistance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions have <span class=\"val\">12</span>% increased Attack Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions have <span class=\"val\">25</span>% increased maximum Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">3</span>% of maximum Runic Ward when one of your Reviving Minions is Killed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions in your Presence have Onslaught while you are on Low Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">8</span>% increased Attack and Cast Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions deal <span class=\"val\">30</span>% increased Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Flasks gain <span class=\"val\">0.2</span> charges per Second<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Transforms all FireCold and Lightning modifiers on the item into equivalent Chaos modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+80</span> to maximum Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Can roll Destruction modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance when you gain a Charge to gain an additional Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Strikes deal Splash Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Immobilisation buildup<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">250</span> Guard for 0.5 seconds per Combo expended when using Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">23</span> to <span class=\"val\">34</span> Fire damage to Attacks<br><span class=\"val\">100</span>% increased Flammability Magnitude<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">4</span> to <span class=\"val\">8</span> Physical Damage<br>Causes Bleeding on Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">4</span> Rage on Melee Hit<br><span class=\"val\">-10</span> to Maximum Rage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to create an additional Remnant<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">30</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">-20</span>% to all Elemental Resistances<br>Gain <span class=\"val\">20</span>% of Damage as Extra Damage of a random Element<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% reduced Spirit<br>Meta Skills gain <span class=\"val\">40</span>% increased Energy<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% reduced maximum Mana<br>Gain <span class=\"val\">2</span>% of Damage as Extra Physical Damage per ten percent missing Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">2</span> Druidic Prowess when you Heavy Stun a Rare or Unique Enemy<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain 1 Druidic Prowess for every 20 total Rage spent<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Every 5 Rage also grants <span class=\"val\">5</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">All damage taken bypasses Runic Ward<br>Runic Ward Regeneration Rate is doubled<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Withered Magnitude<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Spell Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Curse Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">75</span>% increased effect of Socketed Runes<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">13</span> to <span class=\"val\">16</span> Fire Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">17</span> to <span class=\"val\">20</span> Fire Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">9</span> to <span class=\"val\">15</span> Cold Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">16</span> to <span class=\"val\">20</span> Cold Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">30</span> Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">40</span> Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">18</span>% increased Physical Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Physical Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">5</span>% of Physical Damage as Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">6</span>% of Physical Damage as Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">4</span>% of Physical Damage as Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">5</span>% of Physical Damage as Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">35</span> Life per enemy killed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">45</span> Life per enemy killed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">30</span> Mana per enemy killed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">40</span> Mana per enemy killed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Causes <span class=\"val\">40</span>% increased Stun Buildup<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Causes <span class=\"val\">50</span>% increased Stun Buildup<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+120</span> to Accuracy Rating<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+150</span> to Accuracy Rating<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to Poison on Hit with this weapon<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">2</span>% of maximum Life on Kill<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">2</span>% of maximum Mana on Kill<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Elemental Damage with Attacks<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Flammability Magnitude<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Freeze Buildup<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased chance to Shock<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span> to Spirit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">15</span>% Elemental Resistances<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Attack Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% to Critical Damage Bonus<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Convert <span class=\"val\">20</span>% of Requirements to Strength<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Convert <span class=\"val\">20</span>% of Requirements to Dexterity<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Convert <span class=\"val\">20</span>% of Requirements to Intelligence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Minions gain <span class=\"val\">10</span>% of their Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Meta Skills gain <span class=\"val\">10</span>% increased Energy<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Skill Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks with this Weapon have <span class=\"val\">10</span>% chance to inflict Exposure<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">9</span> to <span class=\"val\">12</span> Physical Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Attack Damage against Rare or Unique Enemies<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">23</span> to <span class=\"val\">34</span> Fire Damage to Attacks against Ignited Enemies<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">19</span> to <span class=\"val\">28</span> Cold Damage against Chilled Enemies<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">60</span> Lightning Damage against Shocked Enemies<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% reduced Poison Duration<br>Targets can be affected by <span class=\"val\">+1</span> of your Poisons at the same time<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">19</span> to <span class=\"val\">29</span> Chaos damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Break Armour equal to <span class=\"val\">15</span>% of maximum Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks spend <span class=\"val\">5</span>% of your maximum Runic Ward if possible to gain that much added Physical damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain maximum Runic Ward equal to <span class=\"val\">15</span>% of this Weapon&#039;s maximum damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+12</span> to Strength<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span> to Strength<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+12</span> to Dexterity<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span> to Dexterity<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+12</span> to Intelligence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span> to Intelligence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Upgrades a socketed Rune<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> Suffix Modifier allowed<br><span class=\"secondary\">local maximum mods allowed + [1]</span><br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Can have <span class=\"val\">1</span> additional Crafted Modifier<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item&#039;s power<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">5</span>% of Damage as Extra Damage of all Elements<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">13</span>% of Damage as Extra Chaos Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance when you gain an Endurance Charge to gain an additional Endurance Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance when you gain a Power Charge to gain an additional Power Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased maximum Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Rarity of Items found<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Idols socketed in this item gain the benefits of their Bonded modifiers<br><span class=\"secondary\">display additional socketable mods for idols [1]</span><br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% reduced effect of Curses on you<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> Charm Slot<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Skills have <span class=\"val\">10</span>% chance to not remove Charges but still count as consuming them<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+10</span>% of Armour also applies to Chaos Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Deflection Rating<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% of Damage taken bypasses Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Armour per 1 Spirit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">1.5</span>% of maximum Life per second<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+3</span>% of Damage from Deflected Hits<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage prevented Recouped as Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You Recoup <span class=\"val\">50</span>% of Damage taken by your Offerings as Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+75</span>% of Armour also applies to Chaos Damage while on full Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain Maximum Energy Shield equal to <span class=\"val\">50</span>% of total<br>Strength Requirements of Equipped Armour Items<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% of Chaos Damage from Hits taken as a Damage of a random Element<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Thorns Damage is Lucky against targets with Fully Broken Armour<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+5</span>% of Damage from Deflected Hits if you&#039;ve<br>Deflected no Hits Recently<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Spirit per Idol socketed in your Equipment<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">200</span>% increased Stun Threshold if you&#039;ve been Stunned Recently<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">+<span class=\"val\">3</span> to Deflection Rating per 10 maximum Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">5</span>% of maximum Life as Extra maximum Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+30</span> to Armour<br><span class=\"val\">+30</span> to Evasion Rating<br><span class=\"val\">+10</span> to maximum Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">-10</span>% to all Maximum Elemental Resistances<br><span class=\"val\">+20</span>% to all Elemental Resistances<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span> to Spirit<br><span class=\"val\">-1</span> to Spirit per 2 Levels<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Can roll Soul modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">250</span>% of Melee Physical Damage taken reflected to Attacker<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span>% of Armour also applies to Elemental Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance to inflict Bleeding on Hit<br><span class=\"val\">50</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">5</span>% of maximum Life for each Endurance Charge consumed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">5</span> Rage when Hit by an Enemy<br>Gain <span class=\"val\">10</span> Rage when Critically Hit by an Enemy<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed when on Full Life<br><span class=\"val\">100</span>% increased Evasion Rating when on Full Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Cannot be Ignited<br><span class=\"val\">-10</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain Deflection Rating equal to <span class=\"val\">30</span>% of Evasion Rating<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% of Damage taken from Hits bypasses Energy Shield if Energy Shield is below half<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Hits against you have <span class=\"val\">20</span>% reduced Critical Damage Bonus<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\">Gain additional Ailment Threshold equal to <span class=\"val\">15</span>% of maximum Energy Shield<br>Gain additional Stun Threshold equal to <span class=\"val\">15</span>% of maximum Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">40</span>% increased Damage with Command Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">10</span>% of Damage as Extra Fire Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">12</span>% of Damage as Extra Fire Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">10</span>% of Damage as Extra Cold Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">12</span>% of Damage as Extra Cold Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">10</span>% of Damage as Extra Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">12</span>% of Damage as Extra Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Spell Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Spell Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span> to maximum Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+60</span> to maximum Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+75</span> to maximum Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+90</span> to maximum Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain additional Stun Threshold equal to <span class=\"val\">14</span>% of maximum Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain additional Stun Threshold equal to <span class=\"val\">16</span>% of maximum Energy Shield<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">24</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">28</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Spell Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% chance for Spell Skills to fire 2 additional Projectiles<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Spell damage Penetrates <span class=\"val\">25</span>% of enemy Elemental Resistances while on Low Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Remnants you create have <span class=\"val\">25</span>% reduced effect<br>Remnants can be collected from <span class=\"val\">50</span>% further away<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to Maximum Lightning Resistance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Elemental Ailment Threshold<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Deflection Rating while moving<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Movement Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased total Power counted by Warcries<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Skill Effect Duration with Plant Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance when you gain an Endurance Charge to gain an additional Endurance Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+40</span>% of Armour also applies to Lightning Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Curse Duration<br><span class=\"val\">15</span>% increased Poison Duration<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased speed of Recoup Effects<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Movement Speed per 15 Spirit, up to a maximum of 40%<br>Other Modifiers to Movement Speed except for Sprinting do not apply<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed when on Low Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Mana Cost Efficiency if you haven&#039;t Dodge Rolled Recently<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Lose <span class=\"val\">5</span>% of maximum Life per second while Sprinting<br><span class=\"val\">25</span>% increased Movement Speed while Sprinting<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Sacrifice <span class=\"val\">10</span>% of maximum Life to gain that much Guard when you Dodge Roll<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Increases and Reductions to Movement Speed also<br> apply to Energy Shield Recharge Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Hits against you have no Critical Damage Bonus while on Consecrated Ground<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Runic Ward Regeneration Rate while Sprinting<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">When you stop Sprinting, gain Guard equal to <span class=\"val\">4</span>% of maximum Life per second spent Sprinting, up to a maximum of 20%, for 4 seconds<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain Onslaught for <span class=\"val\">4</span> seconds when your Marks Activate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Movement Speed while Sprinting per Persistent Minion<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Your speed is Unaffected by Slows while Sprinting<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">1% increased Energy Shield Recharge Rate per <span class=\"val\">30</span> maximum Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Movement Speed while Sprinting<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+0.3</span> metres to Dodge Roll distance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Can roll Chronomancy modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+10</span>% to Block chance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Deal <span class=\"val\">10</span>% of Overkill damage to enemies within 2 metres of the enemy killed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span>% to Thorns Critical Hit Chance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Physical Damage is Pinning<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Your speed is unaffected by Slows<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Iron Reflexes<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">200</span>% increased Stun Recovery<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to Maximum Fire Resistance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Quantity of Gold Dropped by Slain Enemies<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Curse Magnitudes<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Accuracy Rating<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Magnitude of Bleeding you inflict<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Rage on Melee Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Magnitude of Damaging Ailments you inflict<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Magnitude of Non-Damaging Ailments you inflict<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Cast Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Withered Magnitude<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">5</span> to <span class=\"val\">12</span> Physical Damage to Attacks<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Attack Speed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+40</span>% of Armour also applies to Fire Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Life Cost Efficiency<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased effect of Arcane Surge on you<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Critical Hit chance is Lucky against Parried enemies<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">One of your Persistent Minions revives when an Offering expires<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Energy Shield Recharge starts after spending a total of<br> 2000 Mana, no more than once every 2 seconds<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Your Energy Shield Recharge starts when your Minions are Reformed<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span>% of Damage as Extra Damage of a random Element per<br>Rune Socketed in Equipped Items<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Banners also grant <span class=\"val\">2</span>% of Life Regenerated per second to affected targets<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">10</span>% of maximum Life over 2 Seconds when you use a Command Skill<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Companions gain Onslaught for <span class=\"val\">4</span> seconds on Hitting your Marked targets<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% to maximum Block chance if you&#039;ve Blocked with a raised Shield Recently<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Enemies you Critically Hit get <span class=\"val\">100</span>% reduced Life Regeneration Rate for 4 seconds<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance to build an additional Combo on Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Glory generation<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">3</span> Life per Enemy Hit with Attacks<br>Gain <span class=\"val\">1</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Destroys all Augment Sockets on the item to create a Jewel Socket<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Can roll Marksman modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Can roll Decay modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Base Critical Hit Chance for Attacks with Weapons is <span class=\"val\">7</span>%<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Fire Damage<br>Flammability Magnitude is doubled<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Culling Strike<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">+1 to Armour per Strength<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Charm Charges gained<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased maximum Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to Maximum Cold Resistance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">15</span>% increased maximum Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">15</span>% chance to Fork<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Area of Effect<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% increased Experience gain<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Exposure Effect<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Cost Efficiency<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Enemies you Curse take <span class=\"val\">6</span>% increased Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Reservation Efficiency of Minion Skills<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance when you gain a Power Charge to gain an additional Power Charge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+40</span>% of Armour also applies to Cold Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Skill Effect Duration<br><span class=\"val\">8</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+4</span> to Maximum Rage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Enemies you Curse have <span class=\"val\">-5</span>% to Chaos Resistance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Remove a Damaging Ailment when you use a Command Skill<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Accuracy Rating per 1 Item Evasion Rating on Equipped Helmet<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain Armour equal to <span class=\"val\">35</span>% of Life Lost from Hits in the past 8 seconds<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum Mana per 2 Item Energy Shield on Equipped Helmet<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">A random Skill that requires Glory generates <span class=\"val\">50</span>% of its maximum Glory when your Marks Activate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum Life per 8 Armour on Equipped Helmet<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain 1 Endurance Charge on reaching Low Life, only once every 2 seconds<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Targets that are BlindedMaimed, and Bleeding cannot Evade your Hits<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Enemies which are on Full Life cannot Evade your Hits<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain Guard equal to <span class=\"val\">10</span>% of maximum Life for 4 seconds on taking Savage Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Enemies have no Critical Damage Bonus for <span class=\"val\">4</span> seconds after you Blind them<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Raven-Touched<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Armour and Evasion Rating while on Low Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">200</span>% increased Critical Hit Chance<br>You have no Critical Damage Bonus<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Remnants you create have <span class=\"val\">15</span>% increased effect<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Can roll Berserking modifiers<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Every Rage also grants <span class=\"val\">1</span>% increased Armour<br>Gain <span class=\"val\">1</span> Rage on Melee Hit<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Rage on Melee Hit<br>Every Rage also grants <span class=\"val\">1</span>% increased Stun Threshold<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Area of Effect<br>Unwavering Stance<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Warcries Explode Corpses dealing <span class=\"val\">10</span>% of their Life as Physical Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Charms gain <span class=\"val\">1</span> charge per Second<br><span class=\"val\">+1</span> Charm Slot<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% increased Global Evasion Rating when on Low Life<br><span class=\"val\">5</span>% of Damage from Hits is taken from your Damageable Companion&#039;s Life before you<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Pain Attunement<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span> to all Attributes<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+30</span> to Accuracy Rating<br><span class=\"val\">+10</span> to maximum Life<br><span class=\"val\">+10</span> to maximum Mana<br><span class=\"val\">10</span>% increased Rarity of Items found<br><span class=\"val\">10</span>% increased Critical Hit Chance<br><span class=\"val\">+5</span> to all Attributes<br><span class=\"val\">+5</span>% to all Elemental Resistances<br><span class=\"val\">3</span> Life Regeneration per second<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Aggravate Bleeding on targets you Critically Hit with Attacks<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Deal <span class=\"val\">4</span>% increased Damage with Hits to Rare or Unique Enemies for each second they&#039;ve ever been in your Presence, up to a maximum of 200%<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Alternating every 5 seconds:<br>Take <span class=\"val\">20</span>% less Damage from Hits<br>Take <span class=\"val\">20</span>% less Damage over time<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">13</span> to <span class=\"val\">16</span> Fire Damage<br><span class=\"val\">15</span>% of Skill Mana Costs Converted to Life Costs<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+25</span>% of Armour also applies to Elemental Damage<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Block chance while your Companion is in your Presence<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Attack Speed if you have Blocked Recently<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Double Stun Threshold while Shield is Raised<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Intimidate Enemies on Block for <span class=\"val\">8</span> seconds<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain 1% of damage as Fire damage per <span class=\"val\">2</span>% Chance to Block<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% of damage Blocked is Recouped as Mana<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Life Regeneration rate<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Chance to Block Damage is Lucky<br>You take <span class=\"val\">20</span>% of damage from Blocked Hits<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Off-hand Hits inflict Runefather's Challenge<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% less Mana Regeneration Rate<br>Mana Recovery from Regeneration is also applied to Runic Ward<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">15</span>% of maximum Life as Extra maximum Runic Ward<br><span class=\"val\">15</span>% less maximum Life<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Archon recovery period expires <span class=\"val\">30</span>% faster<br></span>"},{"source":"Augment","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Spell Damage while your Companion is in your Presence<br></span>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(2—4)</span> Life Regeneration per second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Mana Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(10—15)</span> to Strength</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(10—15)</span> to Dexterity</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(10—15)</span> to Intelligence</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Energy Shield</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(30—40)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(5—7)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(10—15)</span> to Spirit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(12—20)</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(7—10)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(30—40)</span> to maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(30—40)</span> to maximum Runic Ward</li><li class=\"mod\"><span class=\"val\">+(2—3)</span>% to Maximum Cold Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(30—40)</span> to maximum Runic Ward</li><li class=\"mod\"><span class=\"val\">+(1—2)</span> to Level of all Cold Skills</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(15—20)</span>% increased maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimagearcticarmour.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Arctic Armour&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Sustained&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSustained&quot;&gt;Sustained&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Staged&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGainsStages&quot;&gt;Staged&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.25 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;Instant&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;11.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, conjures an icy barrier that gains stages over time. While the barrier has stages, &lt;a data-keyword=&quot;Melee&quot; href=&quot;Melee&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacks&lt;/a&gt; that hit you will remove a stage to cause a burst of ice that deals &lt;a data-keyword=&quot;Cold&quot; href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; damage to the attacker.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;101)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;152)&lt;/span&gt; &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; Damage per Stage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% more &lt;a href=&quot;Buff_Debuff_Magnitude&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuffMagnitude&quot;&gt;Magnitude&lt;/a&gt; of &lt;a href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chill&lt;/a&gt; inflicted&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% more &lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt; Buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains a Stage every &lt;span class=&quot;mod-value&quot;&gt;(0.73&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1.25)&lt;/span&gt; seconds, up to a maximum of &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt; Stages&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Gains a Stage every  seconds, up to a maximum of &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; Stages&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; per Stage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Arctic Armour</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimageheraldofash.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Herald of Ash&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Herald&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMartialWeapon&quot;&gt;Martial Weapon&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, enemies you sufficiently &lt;a data-keyword=&quot;Overkill&quot; href=&quot;Overkill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOverkill&quot;&gt;Overkill&lt;/a&gt; with non-&lt;a data-keyword=&quot;Herald&quot; href=&quot;Herald_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacks&lt;/a&gt; will cause an explosion that &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignites&lt;/a&gt; nearby enemies based on the &lt;a data-keyword=&quot;Overkill&quot; href=&quot;Overkill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOverkill&quot;&gt;Overkill&lt;/a&gt; damage dealt.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; surrounding enemies if Overkill damage is at least &lt;span class=&quot;mod-value&quot;&gt;20&lt;/span&gt;% of enemy&#039;s maximum Life&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;1.2&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;An additional &lt;span class=&quot;mod-value&quot;&gt;+(16.67&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;23)&lt;/span&gt;% of &lt;a href=&quot;Overkill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOverkill&quot;&gt;Overkill&lt;/a&gt; damage contributes to base &lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;An additional &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% of &lt;a data-keyword=&quot;Overkill&quot; href=&quot;Overkill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOverkill&quot;&gt;Overkill&lt;/a&gt; damage contributes to base &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Fire&quot; href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Herald of Ash</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Herald of Ice&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Herald&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Payoff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPayoff&quot;&gt;Payoff&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMartialWeapon&quot;&gt;Martial Weapon&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, &lt;a data-keyword=&quot;Shatter&quot; href=&quot;Shatter&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShatter&quot;&gt;Shattering&lt;/a&gt; an enemy with a non-&lt;a data-keyword=&quot;Herald&quot; href=&quot;Herald_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; will cause an icy explosion that deals &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage to surrounding enemies.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Enemies you &lt;a href=&quot;Shatter&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShatter&quot;&gt;Shatter&lt;/a&gt; explode&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(70&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;286)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cannot &lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;1.6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% of Explosion &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt; Damage&lt;br&gt;&lt;a href=&quot;Damage_Conversion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConversion&quot;&gt;Converted&lt;/a&gt; to &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.4)&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Cold&quot; href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Herald of Ice</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimageheraldofthunder.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Herald of Thunder&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Herald&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Payoff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPayoff&quot;&gt;Payoff&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMartialWeapon&quot;&gt;Martial Weapon&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, killing &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocked&lt;/a&gt; enemies with a non-&lt;a data-keyword=&quot;Herald&quot; href=&quot;Herald_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; will cause subsequent &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; to release lightning bolts which deals &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage to all surrounding enemies.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Lightning Bolts strike the targets of your next &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;3)&lt;/span&gt; &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt;&lt;br&gt;after killing a &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocked&lt;/a&gt; enemy with &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Lightning Bolts strike the targets of your next &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt;&lt;br&gt;after killing a &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocked&lt;/a&gt; enemy with &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Bolt&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(30&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cannot &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Bolt impact radius is &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; metre&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% of Bolt &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;br&gt;&lt;a href=&quot;Damage_Conversion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConversion&quot;&gt;Converted&lt;/a&gt; to &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; Damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Herald of Thunder</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimageplaguebearer.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Plague Bearer&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Nova&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, stores a portion of the &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; Damage you deal. Using this Skill unleashes the stored &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; to damage and &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; enemies around you.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;50)&lt;/span&gt;% increased &lt;a data-keyword=&quot;BuffMagnitude&quot; href=&quot;Buff_Debuff_Magnitude&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuffMagnitude&quot;&gt;Magnitude&lt;/a&gt; of &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; on targets that are not Poisoned&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Plague Bearer&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Stores &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt;% of Expected &lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; damage, up to &lt;span class=&quot;mod-value&quot;&gt;(43&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15257)&lt;/span&gt;&lt;br&gt;Deals &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage equal to the stored &lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Stores &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt;% of Expected &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; damage, up to &lt;br&gt;Deals &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage equal to the stored &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Plague Bearer&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Always &lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poisons&lt;/a&gt; on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;80&lt;/span&gt;% less &lt;a href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Nova radius is &lt;span class=&quot;mod-value&quot;&gt;1.8&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Stored &lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; grants up to &lt;span class=&quot;mod-value&quot;&gt;600&lt;/span&gt;% more Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Plague Bearer</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimagebarrierinvocation.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Barrier Invocation&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Invocation&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FInvocation&quot;&gt;Invocation&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.20 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when your &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; is damaged by Enemy &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt;. Using the Invocation once sufficient &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is gathered will consume the &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; to trigger socketed &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;, and can trigger them multiple times if it has enough &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Socketed Spells deal &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased Damage when &lt;a data-keyword=&quot;Trigger&quot; href=&quot;Triggered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;triggered&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Barrier Invocation&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;When &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; by an Enemy, gain 1 &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; for each &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; &lt;a href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; lost to damage taken&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is &lt;span class=&quot;mod-value&quot;&gt;500&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; consume 10 Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time when Triggered&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Barrier Invocation</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Lingering Illusion&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Remnant&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; that grants you a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Power Charge&lt;/a&gt; on pickup.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Illusion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;10 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Illusions have &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt;% of your maximum Life&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnants&lt;/a&gt; last for &lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Illusion duration is &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;76)&lt;/span&gt;% chance to create an additional &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% chance to create an additional &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Lingering Illusion</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Ghost Dance&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, causes you to periodically gain Ghost Shrouds. If you are &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; while you have a Ghost Shroud, it is immediately consumed to recover &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; based on your &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gain a Ghost Shroud every &lt;span class=&quot;mod-value&quot;&gt;(10.1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;12)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Modifiers to Cooldown Recovery Rate also apply to&lt;br&gt;Ghost Shroud gain frequency&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; Ghost Shrouds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;When &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;, &lt;a href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consume&lt;/a&gt; a Ghost Shroud to&lt;br&gt;recover &lt;a href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; equal to % of your &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;When &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;, lose a Ghost Shroud &lt;br&gt;Regenerate &lt;a href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; equal to &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt;% of your &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion Rating&lt;/a&gt; per second if you have lost a Ghost Shroud &lt;a href=&quot;Recently&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRecently&quot;&gt;Recently&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Maximum &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; Ghost Shrouds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Ghost Dance</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimageenergyremnants.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Mana Remnants&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Remnant&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by &lt;a data-keyword=&quot;ElementalAilments&quot; href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailments&lt;/a&gt; have a chance to spawn a Mana &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt;, and &lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critically Hitting&lt;/a&gt; a target with &lt;a data-keyword=&quot;ElementalAilments&quot; href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailments&lt;/a&gt; spawns a Mana &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; every few seconds. Picking up a Mana &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; grants you Mana which can &lt;a data-keyword=&quot;Overflow&quot; href=&quot;Overflow&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOverflow&quot;&gt;Overflow&lt;/a&gt; maximum Mana.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnants&lt;/a&gt; last for &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;25&lt;/span&gt;% chance to spawn a &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on killing an enemy affected by an &lt;a href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailment&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Spawn a &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on &lt;a href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critically Hitting&lt;/a&gt; a target affected by an &lt;a href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailment&lt;/a&gt;, no more than once every &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Each &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(28&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;281)&lt;/span&gt; Mana&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Each &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt; Mana&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased Mana Regeneration Rate&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Mana Remnants</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimagemagmabarrier.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Magma Barrier&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, increases your &lt;a data-keyword=&quot;ChanceToBlock&quot; href=&quot;Chance_to_Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChanceToBlock&quot;&gt;Block Chance&lt;/a&gt; passively and imbues your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; with lava over time. When fully imbued, your next &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; with your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; raised will expend the lava to &lt;a data-keyword=&quot;Trigger&quot; href=&quot;Triggered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt; the Magma Spray skill and grant you an &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Endurance Charge&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% to maximum &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; Chance&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Fully imbues &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; in &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;% reduced Imbuement time&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Grants &lt;span class=&quot;mod-value&quot;&gt;25&lt;/span&gt;% increased &lt;a href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; chance&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; chance&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Magma Spray&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(170&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;694)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;7&lt;/span&gt; Added &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; damage per 15 &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; on &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;7&lt;/span&gt; Added &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; damage per 15 &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; on &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;103)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;155)&lt;/span&gt; Base Off Hand &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Magma Spray radius is &lt;span class=&quot;mod-value&quot;&gt;2.8&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Magma Barrier</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Raging Spirits&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, &lt;a data-keyword=&quot;Fire&quot; href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; them, ignoring commands. Enemies will not directly engage these &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt;, and can pass through them.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Minions from this skill convert &lt;span class=&quot;mod-value&quot;&gt;70&lt;/span&gt;% of &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage to &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; Summoned Raging Spirits&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Area &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; summon a Spirit per &lt;span class=&quot;mod-value&quot;&gt;1.5&lt;/span&gt; metres of radius&lt;br&gt;&lt;a href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectiles&lt;/a&gt; from &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; summon a Spirit on hit&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; Spirits summoned per &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; cast&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Spirit duration is &lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Limit&quot; href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; Summoned Raging Spirits&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; deal &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;50)&lt;/span&gt;% more damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Raging Spirits</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Wind Dancer&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Staged&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGainsStages&quot;&gt;Staged&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/d5c9ac17c75d841ffd206e4d1bcc3127a168fba5affcf7eb0c06b9659ea4be21&quot;&gt;Martial Weapon&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, periodically grants stages of a buff that gives you more &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; per stage. Being &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; by an Enemy while you have this buff consumes all stages to damage and &lt;a data-keyword=&quot;Knockback&quot; href=&quot;Knockback&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FKnockback&quot;&gt;Knock Back&lt;/a&gt; enemies around you.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; maximum stages&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gain a stage every &lt;span class=&quot;mod-value&quot;&gt;(1.12&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1.5)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt;% more &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; Rating per stage&lt;br&gt;On being &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; by an Enemy, consume all&lt;br&gt;stages to trigger Gale Force&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Gale Force&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.25 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(20&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;82)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Knockback&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FKnockback&quot;&gt;Knocks Back&lt;/a&gt; Enemies&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;1.6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% more area of effect per stage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% more damage per stage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;25&lt;/span&gt;% more &lt;a href=&quot;Knockback&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FKnockback&quot;&gt;Knockback&lt;/a&gt; distance per stage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.4)&lt;/span&gt; metres to explosion radius&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;50)&lt;/span&gt;% more damage per stage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Wind Dancer</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Cast on Minion Death&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when one of your &lt;a data-keyword=&quot;Persistent&quot; href=&quot;Persistent_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt; &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; is &lt;a data-keyword=&quot;MinionDeath&quot; href=&quot;Minion_Death_and_Killing_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinionDeath&quot;&gt;Killed&lt;/a&gt;, and triggers socketed &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; upon reaching maximum &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;. Very underlevelled &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; will incur an &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; generation penalty. Cannot socket &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; which create &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Socketed Spells deal &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased Damage when &lt;a data-keyword=&quot;Trigger&quot; href=&quot;Triggered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;triggered&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Cast on Minion Death&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Gains 50 base &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when a &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt; is &lt;a href=&quot;Minion_Death_and_Killing_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinionDeath&quot;&gt;killed&lt;/a&gt;, modified by the &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&#039;s&lt;/a&gt; &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Triggers all Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; and loses all &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; on reaching maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Has 10 maximum Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time of Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Cast on Minion Death</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Scavenged Plating&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, uses fragments of armour scavenged from enemies to bolster your own. &lt;a data-keyword=&quot;ArmourBreak&quot; href=&quot;Armour_Break&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmourBreak&quot;&gt;Fully Breaking&lt;/a&gt; an enemy&#039;s &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; grants you stacks of Scavenged Plating for a duration based on the enemy&#039;s &lt;a data-keyword=&quot;Rarity&quot; href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Rarity&lt;/a&gt;, and you gain &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; and &lt;a data-keyword=&quot;Thorns&quot; href=&quot;Thorns&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThorns&quot;&gt;Thorns&lt;/a&gt; per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Scavenged Plating duration is &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt;% more &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; per Scavenged Plating&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; Scavenged Plating&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;43)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;64)&lt;/span&gt; &lt;a href=&quot;Thorns&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThorns&quot;&gt;Thorns&lt;/a&gt; per Scavenged Plating&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; seconds to Scavenged Plating duration&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt;% more &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; per Scavenged Plating&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Scavenged Plating</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;War Banner&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Banner&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBanner&quot;&gt;Banner&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Conditional&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConditional&quot;&gt;Conditional&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacking&lt;/a&gt; enemies builds &lt;a data-keyword=&quot;Glory&quot; href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt;. When you have maximum &lt;a data-keyword=&quot;Glory&quot; href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt;, you can place an inspiring &lt;a data-keyword=&quot;Banner&quot; href=&quot;Banner_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBanner&quot;&gt;Banner&lt;/a&gt; for a duration with an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that grants you and nearby &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage, &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; speed and &lt;a data-keyword=&quot;Accuracy&quot; href=&quot;Accuracy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAccuracy&quot;&gt;Accuracy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% more Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;War Banner&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;War Banner&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Generates &lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% of &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Monster Power&lt;/a&gt; as &lt;a href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt; for this Skill on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hitting&lt;/a&gt; with an &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Requires &lt;span class=&quot;mod-value&quot;&gt;200&lt;/span&gt; &lt;a href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt; to use&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Banner &lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;25&lt;/span&gt;% more &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% increased &lt;a href=&quot;Accuracy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAccuracy&quot;&gt;Accuracy Rating&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;25&lt;/span&gt;% increased &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; Speed&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Banner duration is &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;9.8)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">War Banner</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Defiance Banner&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Banner&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBanner&quot;&gt;Banner&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Conditional&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConditional&quot;&gt;Conditional&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacking&lt;/a&gt; enemies builds &lt;a data-keyword=&quot;Glory&quot; href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt;. When you have maximum &lt;a data-keyword=&quot;Glory&quot; href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt;, you can place an inspiring &lt;a data-keyword=&quot;Banner&quot; href=&quot;Banner_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBanner&quot;&gt;Banner&lt;/a&gt; for a duration with an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that grants you and nearby &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt;, &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; and movement speed.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% more Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Defiance Banner&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Defiance Banner&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Generates &lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% of &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Monster Power&lt;/a&gt; as &lt;a href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt; for this Skill on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hitting&lt;/a&gt; with an &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Requires &lt;span class=&quot;mod-value&quot;&gt;200&lt;/span&gt; &lt;a href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt; to use&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Banner &lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;30&lt;/span&gt;% more &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; and &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion Rating&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;30&lt;/span&gt;% increased movement speed&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Banner duration is &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;9.8)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Defiance Banner</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Dread Banner&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Banner&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBanner&quot;&gt;Banner&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Conditional&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConditional&quot;&gt;Conditional&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacking&lt;/a&gt; enemies builds &lt;a data-keyword=&quot;Glory&quot; href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt;. When you have maximum &lt;a data-keyword=&quot;Glory&quot; href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt;, you can place an inspiring &lt;a data-keyword=&quot;Banner&quot; href=&quot;Banner_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBanner&quot;&gt;Banner&lt;/a&gt; for a duration with an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that grants you and nearby &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; &lt;a data-keyword=&quot;AilmentThreshold&quot; href=&quot;Elemental_Ailment_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentThreshold&quot;&gt;Elemental Ailment Threshold&lt;/a&gt;, &lt;a data-keyword=&quot;MaximumResistances&quot; href=&quot;Maximum_Resistances&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMaximumResistances&quot;&gt;Maximum Elemental Resistances&lt;/a&gt; and &lt;a data-keyword=&quot;Flask&quot; href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; charges.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% more Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Dread Banner&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Dread Banner&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Generates &lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% of &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Monster Power&lt;/a&gt; as &lt;a href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt; for this Skill on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hitting&lt;/a&gt; with an &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Requires &lt;span class=&quot;mod-value&quot;&gt;200&lt;/span&gt; &lt;a href=&quot;Glory&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGlory&quot;&gt;Glory&lt;/a&gt; to use&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Banner &lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;+4&lt;/span&gt;% to all &lt;a href=&quot;Maximum_Resistances&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMaximumResistances&quot;&gt;Maximum Elemental Resistances&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;60&lt;/span&gt;% more &lt;a href=&quot;Elemental_Ailment_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentThreshold&quot;&gt;Elemental Ailment Threshold&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Aura grants &lt;span class=&quot;mod-value&quot;&gt;0.5&lt;/span&gt; &lt;a href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; charges per second&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Banner duration is &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;9.8)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Dread Banner</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Time of Need&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, periodically invokes divine blessings to heal you and remove &lt;a data-keyword=&quot;Curse&quot; href=&quot;Curses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCurse&quot;&gt;Curses&lt;/a&gt; and &lt;a data-keyword=&quot;ElementalAilments&quot; href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailments&lt;/a&gt; from you.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(8.1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt; seconds between Blessings&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Modifiers to Cooldown Recovery Rate also apply to&lt;br&gt;Blessing frequency&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Blessing recovers &lt;span class=&quot;mod-value&quot;&gt;(17&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;628)&lt;/span&gt; Life and removes &lt;a href=&quot;Curses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCurse&quot;&gt;Curses&lt;/a&gt; and &lt;a href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailments&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Blessing recovers &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt; Life and removes &lt;a data-keyword=&quot;Curse&quot; href=&quot;Curses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCurse&quot;&gt;Curses&lt;/a&gt; and &lt;a data-keyword=&quot;ElementalAilments&quot; href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailments&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased Life Regeneration Rate&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Time of Need</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Attrition&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, causes you to deal more &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; damage to &lt;a data-keyword=&quot;Rarity&quot; href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Rare&lt;/a&gt; and &lt;a data-keyword=&quot;Rarity&quot; href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Unique&lt;/a&gt; enemies the longer you&#039;ve been fighting them, and gain &lt;a data-keyword=&quot;CullingStrike&quot; href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling Strike&lt;/a&gt; against them once you&#039;ve been fighting them for long enough.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;You have &lt;a href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling Strike&lt;/a&gt; against &lt;a href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Rare&lt;/a&gt; and &lt;a href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Unique&lt;/a&gt; enemies that have been in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; for a total of at least &lt;span class=&quot;mod-value&quot;&gt;(31&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;You deal &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt;% more &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; damage to &lt;a href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Rare&lt;/a&gt; and &lt;a href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Unique&lt;/a&gt; enemies for every 2 seconds they have ever been in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;, up to &lt;span class=&quot;mod-value&quot;&gt;(40&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;59)&lt;/span&gt;%&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;You have &lt;a data-keyword=&quot;CullingStrike&quot; href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling Strike&lt;/a&gt; against &lt;a data-keyword=&quot;Rarity&quot; href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Rare&lt;/a&gt; and &lt;a data-keyword=&quot;Rarity&quot; href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Unique&lt;/a&gt; enemies that have been in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; for a total of at least &lt;span class=&quot;mod-value&quot;&gt;(-5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Attrition</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Charge Regulation&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, you gain powerful &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buffs&lt;/a&gt; based on your active &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charges&lt;/a&gt;. However, maintaining the &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; Consumes &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charges&lt;/a&gt; every few seconds.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(20&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;26)&lt;/span&gt;% more &lt;a href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance while&lt;br&gt;you have a &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Power Charge&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(15&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt;, &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; and &lt;a href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; while you have an &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Endurance Charge&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(20&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;25)&lt;/span&gt;% increased &lt;a href=&quot;Skill_Speed&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSkillSpeed&quot;&gt;Skill Speed&lt;/a&gt; while you have a &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Consumes one of each &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charge&lt;/a&gt; every &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Consumes one of each &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charge&lt;/a&gt; every &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2.4)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt;% increased damage per &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charge&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Charge Regulation</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Shard Scavenger&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Crossbows&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCrossbow&quot;&gt;Crossbows&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, &lt;a data-keyword=&quot;Consume&quot; href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consuming&lt;/a&gt; &lt;a data-keyword=&quot;Freeze&quot; href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;, &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt;, or &lt;a data-keyword=&quot;ArmourBreak&quot; href=&quot;Armour_Break&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmourBreak&quot;&gt;Fully Broken Armour&lt;/a&gt; on an enemy reloads your &lt;a data-keyword=&quot;Crossbow&quot; href=&quot;Crossbows&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3829e38623c1d8e32eba731254bfb66ccf1214aebe57caa34636bff669f35d4d&quot;&gt;Crossbow&lt;/a&gt;, restores one cooldown use for your &lt;a data-keyword=&quot;Grenade&quot; href=&quot;Grenade_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGrenade&quot;&gt;Grenades&lt;/a&gt; and grants a &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; causing &lt;a data-keyword=&quot;Crossbow&quot; href=&quot;Crossbows&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3829e38623c1d8e32eba731254bfb66ccf1214aebe57caa34636bff669f35d4d&quot;&gt;Crossbow&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacks&lt;/a&gt; to not consume bolts for a duration. This can only occur once every few seconds.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Instantly reloads your &lt;a href=&quot;Crossbows&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3829e38623c1d8e32eba731254bfb66ccf1214aebe57caa34636bff669f35d4d&quot;&gt;Crossbow&lt;/a&gt; and restores one cooldown use for your &lt;a href=&quot;Grenade_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGrenade&quot;&gt;Grenades&lt;/a&gt; upon &lt;a href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consuming&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;, &lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt;, or &lt;a href=&quot;Armour_Break&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmourBreak&quot;&gt;Fully Broken Armour&lt;/a&gt;&lt;br&gt;Minimum duration between consumptions is &lt;span class=&quot;mod-value&quot;&gt;(6.05&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;7)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more Skill Effect Duration&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Shard Scavenger</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Overwhelming Presence&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, emits an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that makes enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; easier to &lt;a data-keyword=&quot;Stun&quot; href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stun&lt;/a&gt; and inflict &lt;a data-keyword=&quot;ElementalAilments&quot; href=&quot;Elemental_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalAilments&quot;&gt;Elemental Ailments&lt;/a&gt; upon.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Enemies in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; have &lt;span class=&quot;mod-value&quot;&gt;(15&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;24)&lt;/span&gt;% reduced&lt;br&gt;&lt;a href=&quot;Elemental_Ailment_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentThreshold&quot;&gt;Elemental Ailment Threshold&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Enemies in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; have &lt;span class=&quot;mod-value&quot;&gt;(15&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;25)&lt;/span&gt;% reduced &lt;a href=&quot;Player_Stun_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStunThreshold&quot;&gt;Stun Threshold&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; &lt;a data-keyword=&quot;BuffMagnitude&quot; href=&quot;Buff_Debuff_Magnitude&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuffMagnitude&quot;&gt;Magnitudes&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Overwhelming Presence</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Alchemist&#039;s Boon&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, grants you &lt;a data-keyword=&quot;Flask&quot; href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; charges passively and causes Life and Mana recovery from your &lt;a data-keyword=&quot;Flask&quot; href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flasks&lt;/a&gt; to also apply to &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(15&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;34)&lt;/span&gt;% of recovery from your &lt;a href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flasks&lt;/a&gt; is also&lt;br&gt;granted to &lt;a href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Grants you &lt;span class=&quot;mod-value&quot;&gt;(0.17&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.23)&lt;/span&gt; &lt;a href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; charges per second&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Grants you &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.03)&lt;/span&gt; &lt;a data-keyword=&quot;Flask&quot; href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; charges per second&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; speed during any Life &lt;a data-keyword=&quot;Flask&quot; href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; Effect&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased cast speed during any Mana &lt;a data-keyword=&quot;Flask&quot; href=&quot;Flasks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlask&quot;&gt;Flask&lt;/a&gt; Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Alchemist's Boon</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Reaper&#039;s Invocation&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Invocation&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FInvocation&quot;&gt;Invocation&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.20 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you kill an enemy with a &lt;a data-keyword=&quot;Melee&quot; href=&quot;Melee&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;. Using the Invocation once sufficient &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is gathered will consume the &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; to trigger socketed &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;, and can trigger them multiple times if it has enough &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Socketed Spells deal &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased Damage when &lt;a data-keyword=&quot;Trigger&quot; href=&quot;Triggered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;triggered&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Reaper&#039;s Invocation&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is &lt;span class=&quot;mod-value&quot;&gt;500&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;30&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you&lt;br&gt;kill with &lt;a href=&quot;Melee&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt; &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacks&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; consume 10 Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time when Triggered&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Reaper's Invocation</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Berserk&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, strengthens your &lt;a data-keyword=&quot;Rage&quot; href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt;, but causes you to lose Life while not losing &lt;a data-keyword=&quot;Rage&quot; href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Life_Loss&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLifeLoss&quot;&gt;Lose&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt;% of maximum Life per &lt;a href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt; per second while not losing &lt;a href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Grants &lt;span class=&quot;mod-value&quot;&gt;(40&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;59)&lt;/span&gt;% increased &lt;a href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt; effect&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Rage&quot; href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt; effect&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;8)&lt;/span&gt; to maximum &lt;a data-keyword=&quot;Rage&quot; href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Berserk</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Herald of Plague&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Herald&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/d5c9ac17c75d841ffd206e4d1bcc3127a168fba5affcf7eb0c06b9659ea4be21&quot;&gt;Martial Weapon&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, killing a &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poisoned&lt;/a&gt; enemy spreads its &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; to other nearby enemies, and has a chance to also &lt;a data-keyword=&quot;Hinder&quot; href=&quot;Hinder&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHinder&quot;&gt;Hinder&lt;/a&gt; them.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Spreading_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentSpread&quot;&gt;Spreads&lt;/a&gt; the most Damaging &lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; on enemies you kill in a &lt;span class=&quot;mod-value&quot;&gt;(1.5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1.8)&lt;/span&gt; metre radius&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(10&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;29)&lt;/span&gt;% chance to &lt;a href=&quot;Hinder&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHinder&quot;&gt;Hinder&lt;/a&gt; enemies on spreading &lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; to them&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% chance to &lt;a data-keyword=&quot;Hinder&quot; href=&quot;Hinder&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHinder&quot;&gt;Hinder&lt;/a&gt; enemies on spreading &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; to them&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% more Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Herald of Plague</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Herald of Blood&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Herald&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHerald&quot;&gt;Herald&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Payoff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPayoff&quot;&gt;Payoff&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; Any &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/d5c9ac17c75d841ffd206e4d1bcc3127a168fba5affcf7eb0c06b9659ea4be21&quot;&gt;Martial Weapon&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, killing an enemy with &lt;a data-keyword=&quot;BloodLoss&quot; href=&quot;Blood_Loss&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBloodLoss&quot;&gt;Blood Loss&lt;/a&gt; will cause a bloody explosion that deals &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage to surrounding enemies. This damage is not based on your &lt;a data-keyword=&quot;MartialWeapon&quot; href=&quot;Martial_Weapons&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/d5c9ac17c75d841ffd206e4d1bcc3127a168fba5affcf7eb0c06b9659ea4be21&quot;&gt;Weapon&lt;/a&gt;, but is partially based on their accumulated &lt;a data-keyword=&quot;BloodLoss&quot; href=&quot;Blood_Loss&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBloodLoss&quot;&gt;Blood Loss&lt;/a&gt;. The explosion destroys their &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt; if the enemy was &lt;a data-keyword=&quot;Rarity&quot; href=&quot;Rarity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRarity&quot;&gt;Normal or Magic&lt;/a&gt;, and has a chance to &lt;a data-keyword=&quot;Aggravate&quot; href=&quot;Aggravated_Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAggravate&quot;&gt;Aggravate&lt;/a&gt; &lt;a data-keyword=&quot;Bleeding&quot; href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt;.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Enemies with &lt;a href=&quot;Blood_Loss&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBloodLoss&quot;&gt;Blood Loss&lt;/a&gt; you kill explode&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cannot cause &lt;a href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;1.5&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;107)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;160)&lt;/span&gt; base &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;+15&lt;/span&gt;% of exploded enemy&#039;s &lt;a href=&quot;Blood_Loss&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBloodLoss&quot;&gt;Blood Loss&lt;/a&gt;&lt;br&gt;as unscalable &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(40&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;59)&lt;/span&gt;% chance to &lt;a href=&quot;Aggravated_Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAggravate&quot;&gt;Aggravate&lt;/a&gt; &lt;a href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt; on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;4)&lt;/span&gt;% of exploded enemy&#039;s &lt;a data-keyword=&quot;BloodLoss&quot; href=&quot;Blood_Loss&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBloodLoss&quot;&gt;Blood Loss&lt;/a&gt;&lt;br&gt;as unscalable &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Herald of Blood</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Withering Presence&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, emits an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that periodically &lt;a data-keyword=&quot;Withered&quot; href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withers&lt;/a&gt; enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withered&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withers&lt;/a&gt; enemies in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; every &lt;span class=&quot;mod-value&quot;&gt;(1.42&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1.8)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Withered&quot; href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withered&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; second&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Withered&quot; href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withers&lt;/a&gt; enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; every &lt;span class=&quot;mod-value&quot;&gt;(-0.5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Withering Presence</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Ravenous Swarm&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; that &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; and &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poison&lt;/a&gt; enemies.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Swarms &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; enemies within &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; metre radius of you&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Spawn a new Swarm once every &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Swarm duration is &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;9.8)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Modifiers to Cooldown Recovery Rate also apply to&lt;br&gt;Swarm spawning frequency&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; metres to swarm &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; radius&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Spawn a new Swarm once every &lt;span class=&quot;mod-value&quot;&gt;(-2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Ravenous Swarm</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Combat Frenzy&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, grants you a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; when you &lt;a data-keyword=&quot;Freeze&quot; href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a data-keyword=&quot;Electrocute&quot; href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocute&lt;/a&gt; or &lt;a data-keyword=&quot;Pinned&quot; href=&quot;Pinned&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPinned&quot;&gt;Pin&lt;/a&gt; an enemy. This can only occur once every few seconds.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gain a &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; when you &lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocute&lt;/a&gt; or &lt;a href=&quot;Pinned&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPinned&quot;&gt;Pin&lt;/a&gt; an enemy, no more than once every &lt;span class=&quot;mod-value&quot;&gt;(6.1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;8)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% chance to gain an additional &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charge&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(-1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0)&lt;/span&gt; seconds to delay on gaining a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Combat Frenzy</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Trail of Caltrops&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Hazard&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHazard&quot;&gt;Hazard&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, scatters caltrops in your wake when you dodge.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Trail of Caltrops&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Scatters &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; caltrops when you dodge&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Caltrops&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(35&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;143)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;4 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;&lt;a data-keyword=&quot;Maim&quot; href=&quot;Maim&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMaim&quot;&gt;Maims&lt;/a&gt; and deals &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; area damage when triggered by an Enemy. Caltrops are destroyed when triggered, and a maximum of 20 Caltrops can be active at once.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;159)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(9&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;238)&lt;/span&gt; base &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Increases and reductions to &lt;a href=&quot;Thorns&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThorns&quot;&gt;Thorns&lt;/a&gt; Damage apply to &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit Damage&lt;/a&gt; with this skill&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Maim&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMaim&quot;&gt;Maim&lt;/a&gt; on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Triggered on reaching maximum Energy&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Caltrop radius is &lt;span class=&quot;mod-value&quot;&gt;0.5&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Caltrops land within a &lt;span class=&quot;mod-value&quot;&gt;0.8&lt;/span&gt; metre radius of &lt;a href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; impact&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Creates &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; Caltrop&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Caltrop duration is &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt; to maximum number of Caltrops allowed&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Trail of Caltrops</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Convalescence&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, grants a skill that you can use to instantly begin &lt;a data-keyword=&quot;ESRecharge&quot; href=&quot;Energy_Shield_Recharge&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FESRecharge&quot;&gt;Recharging&lt;/a&gt; &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; and gain a &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; for a duration that prevents that &lt;a data-keyword=&quot;ESRecharge&quot; href=&quot;Energy_Shield_Recharge&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FESRecharge&quot;&gt;Recharge&lt;/a&gt; being interrupted. The &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; is removed at maximum &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; and the skill cannot be used while &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; is full.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Convalescence&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Must be active in both &lt;a href=&quot;Weapon_Sets&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/02e22a4873068829f38c928bb00ad440367cc94d2642b91d401c2a76b776c195&quot;&gt;Weapon Sets&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Convalescence&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;20 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;30.00 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.50 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cooldown does not recover during Buff effect&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cooldown is &lt;span class=&quot;mod-value&quot;&gt;30&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;3.95)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.5)&lt;/span&gt; seconds to &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; duration&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% increased &lt;a data-keyword=&quot;CooldownRecovery&quot; href=&quot;Cooldown_Recovery_Rate&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCooldownRecovery&quot;&gt;Cooldown Recovery Rate&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Convalescence</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Iron Ward&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Nova&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, stores a percentage of the &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage that is prevented by your &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Iron Ward&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Stores &lt;span class=&quot;mod-value&quot;&gt;(100&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;480)&lt;/span&gt;% of mitigated &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage, up to &lt;span class=&quot;mod-value&quot;&gt;(65&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;22886)&lt;/span&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Iron Ward&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;200&lt;/span&gt;% more &lt;a href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Nova radius is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Stored damage grants up to &lt;span class=&quot;mod-value&quot;&gt;200&lt;/span&gt;% more Area of Effect&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;50)&lt;/span&gt;% more &lt;a data-keyword=&quot;Stun&quot; href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Iron Ward</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Siphon Elements&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Remnant&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, has a chance to create an &lt;a data-keyword=&quot;ElementalInfusion&quot; href=&quot;Elemental_Infusions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/195ff5d10800e8fc984dd851e5b0d9445e9b995f2c781b4b32787436fb974b15&quot;&gt;Infusion&lt;/a&gt; &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; when you &lt;a data-keyword=&quot;Freeze&quot; href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt; or &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; a target.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnants&lt;/a&gt; created by Supported Skills can be collected from &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;38)&lt;/span&gt;% further away&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt;% chance per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; to spawn a &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on&lt;br&gt;&lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freezing&lt;/a&gt; a target&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt;% chance to spawn a &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on&lt;br&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Igniting&lt;/a&gt; a non-Ignited target&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt;% chance to spawn a &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; &lt;a href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on&lt;br&gt;&lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocking&lt;/a&gt; a non-Shocked target&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt;% chance per &lt;a data-keyword=&quot;Power&quot; href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; to spawn a &lt;a data-keyword=&quot;Cold&quot; href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on&lt;br&gt;&lt;a data-keyword=&quot;Freeze&quot; href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freezing&lt;/a&gt; a target&lt;br&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt;% chance to spawn a &lt;a data-keyword=&quot;Fire&quot; href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on&lt;br&gt;&lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Igniting&lt;/a&gt; a non-Ignited target&lt;br&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt;% chance to spawn a &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; &lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnant&lt;/a&gt; on&lt;br&gt;&lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocking&lt;/a&gt; a non-Shocked target&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Remnant&quot; href=&quot;Remnants&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/ceb2f6dcbab55792cc09fdec9ef35558d45d8a0d489a47f1e8a3f3dd9dc56516&quot;&gt;Remnants&lt;/a&gt; created by Supported Skills can be collected from &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% further away&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Siphon Elements</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Briarpatch&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Sustained&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSustained&quot;&gt;Sustained&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Plant&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPlant&quot;&gt;Plant&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;Instant&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;10.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, a portion of the &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage you deal is stored. Casting a &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; uses the stored damage to create a patch of &lt;a data-keyword=&quot;ThornyGround&quot; href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt; that deals &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; damage to moving enemies.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Modifiers to &lt;a href=&quot;Thorns&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThorns&quot;&gt;Thorns&lt;/a&gt; damage apply to this Skill&#039;s &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Stores &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt;% of &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage dealt, up to &lt;span class=&quot;mod-value&quot;&gt;(9&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;256)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; patch of &lt;a href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cannot create more than one patch of&lt;br&gt;&lt;a href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt; every &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Plant_Skills_and_Overgrowth&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPlant&quot;&gt;Overgrown&lt;/a&gt; &lt;a href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt; deals damage 50% more&lt;br&gt;frequently and expires 50% slower&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% chance to &lt;a data-keyword=&quot;Hinder&quot; href=&quot;Hinder&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHinder&quot;&gt;Hinder&lt;/a&gt; enemies on Hit&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;ThornyGround&quot; href=&quot;Thorny_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FThornyGround&quot;&gt;Thorny Ground&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.6)&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Briarpatch</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Savage Fury&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;4&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, your Fury builds from &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacking&lt;/a&gt; enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and &lt;a data-keyword=&quot;Onslaught&quot; href=&quot;Onslaught&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOnslaught&quot;&gt;Onslaught&lt;/a&gt; but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Savage Fury&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Gain 1 Fury on &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;, no&lt;br&gt;more than once per Skill use&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;20&lt;/span&gt; maximum Fury&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Savage Fury&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;0.5&lt;/span&gt; seconds per Fury&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;a href=&quot;Onslaught&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOnslaught&quot;&gt;Onslaught&lt;/a&gt; and &lt;span class=&quot;mod-value&quot;&gt;(20&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;29)&lt;/span&gt;% more damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; causes you to lose &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt;% of maximum Life per second&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% more damage&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Gain &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; additional Fury on &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Savage Fury</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Barkskin&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;30 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, taking &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; damage from enemies to your &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; causes you to gain &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; for a short duration. &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; gained from multiple &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; can stack. The total &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; gained from this Skill cannot exceed the &lt;a data-keyword=&quot;ItemArmour&quot; href=&quot;Item_Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FItemArmour&quot;&gt;Item Armour&lt;/a&gt; on your &lt;a data-keyword=&quot;EquipArmour&quot; href=&quot;Equippable_Armours&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEquipArmour&quot;&gt;Equipped Armour Items&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;When &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; by an enemy, gain &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; equal to &lt;span class=&quot;mod-value&quot;&gt;(43&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;62)&lt;/span&gt;% of&lt;br&gt;&lt;a href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; lost&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;When &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; by an enemy, gain &lt;a data-keyword=&quot;Armour&quot; href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; equal to &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% of&lt;br&gt;&lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt; lost&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more Skill Effect Duration&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Barkskin</span></li><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Wolf Pack&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Companion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCompanion&quot;&gt;Companion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Activate to summon a pack of Wolf &lt;a data-keyword=&quot;Companion&quot; href=&quot;Companions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCompanion&quot;&gt;Companions&lt;/a&gt;. The pack treated as a single &lt;a data-keyword=&quot;Companion&quot; href=&quot;Companions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCompanion&quot;&gt;Companion&lt;/a&gt; for effects that count or limit &lt;a data-keyword=&quot;Companion&quot; href=&quot;Companions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCompanion&quot;&gt;Companions&lt;/a&gt;, regardless of the number of Wolves in the pack.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Summons &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;6)&lt;/span&gt; Wolves&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Summons &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; Wolf&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more Minion Attack Speed&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Wolf Pack</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Blink&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Travel&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTravel&quot;&gt;Travel&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, replaces your dodge roll with a short-cooldown &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; that allows you to tunnel through space, instantly reappearing a medium distance away.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Blink&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Must be active in both &lt;a href=&quot;Weapon_Sets&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/02e22a4873068829f38c928bb00ad440367cc94d2642b91d401c2a76b776c195&quot;&gt;Weapon Sets&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Blink&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;(4.50&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;3.50) s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;hybridProperty&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.70 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, replaces your dodge roll with a short-cooldown &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; that allows you to tunnel through space, instantly reappearing a medium distance away.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Teleports &lt;span class=&quot;mod-value&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;4.9)&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;CooldownRecovery&quot; href=&quot;Cooldown_Recovery_Rate&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCooldownRecovery&quot;&gt;Cooldown Recovery Rate&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Teleports +&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2.5)&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Blink</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Elemental Invocation&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Invocation&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FInvocation&quot;&gt;Invocation&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.20 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you &lt;a data-keyword=&quot;Freeze&quot; href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt; or &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; an enemy. Using the Invocation once sufficient &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is gathered will consume the &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; to trigger socketed &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;, and can trigger them multiple times if it has enough &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Socketed Spells deal &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased Damage when &lt;a data-keyword=&quot;Trigger&quot; href=&quot;Triggered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;triggered&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Elemental Invocation&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;68)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you &lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt; with&lt;br&gt;&lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; from Skills&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you &lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; with &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; from Skills, modified by the percentage of the enemy&#039;s &lt;a href=&quot;Elemental_Ailment_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentThreshold&quot;&gt;Ailment Threshold&lt;/a&gt; the &lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; will deal&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt; with&lt;br&gt;&lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; from Skills&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is &lt;span class=&quot;mod-value&quot;&gt;500&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Maximum &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;100)&lt;/span&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; consume 10 Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time when Triggered&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Elemental Invocation</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Elemental Conflux&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Tap into a current of raw and unpredictable &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental&lt;/a&gt; power, causing you to deal greatly more damage of a randomly chosen &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt;. The &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt; affected changes frequently, though the same &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt; can be affected multiple times in succession.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; second duration between &lt;a href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt; randomisations&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(40&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;59)&lt;/span&gt;% more damage with the affected &lt;a href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% more damage with the affected &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;4)&lt;/span&gt; second duration between &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt; randomisations&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Elemental Conflux</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Sacrifice&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, your undead &lt;a data-keyword=&quot;Reviving&quot; href=&quot;Reviving_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReviving&quot;&gt;Reviving&lt;/a&gt; &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; can be used in place of &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpses&lt;/a&gt; by your skills, but your &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; &lt;a data-keyword=&quot;Reviving&quot; href=&quot;Reviving_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReviving&quot;&gt;Revive&lt;/a&gt; more slowly.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Must be active in both &lt;a href=&quot;Weapon_Sets&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/02e22a4873068829f38c928bb00ad440367cc94d2642b91d401c2a76b776c195&quot;&gt;Weapon Sets&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Skills can use your undead &lt;a href=&quot;Reviving_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReviving&quot;&gt;Reviving&lt;/a&gt; &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; in&lt;br&gt;place of &lt;a href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpses&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; &lt;a href=&quot;Reviving_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReviving&quot;&gt;Revive&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;(40&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;59)&lt;/span&gt;% more slowly&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; &lt;a data-keyword=&quot;Reviving&quot; href=&quot;Reviving_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReviving&quot;&gt;Revive&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% more quickly&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt; have &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased maximum Life&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Sacrifice</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Mirage Archer&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;8&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Bows&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBow&quot;&gt;Bows&lt;/a&gt;, &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;, &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Crossbows&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCrossbow&quot;&gt;Crossbows&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, dodge rolling will create a Mirage that uses socketed ranged &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacks&lt;/a&gt; for a short duration, then vanish.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Mirage Archer&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Mirages deal &lt;span class=&quot;mod-value&quot;&gt;30&lt;/span&gt;% less Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Socketed Skills cannot consume &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Charges&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Mirage&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;10.00 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Mirage duration is &lt;span class=&quot;mod-value&quot;&gt;(5.05&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;6)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; seconds to Mirage duration&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Spirit&quot; href=&quot;Spirit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpirit&quot;&gt;Spirit&lt;/a&gt; &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Mirage Archer</span></li><li class=\"mod\">Grants Skill: Level 11 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Feral Invocation&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Invocation&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FInvocation&quot;&gt;Invocation&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;60 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.20 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Talismans&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTalisman&quot;&gt;Talismans&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you spend Mana. Using the Invocation once sufficient &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is gathered will consume the &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; to create visages which attack once with a socketed &lt;a data-keyword=&quot;Shapeshift&quot; href=&quot;Shapeshifting&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShapeshift&quot;&gt;Shapeshifting&lt;/a&gt; &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;, creating multiple visages if it has enough &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Feral Invocation&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains 1 &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;span class=&quot;mod-value&quot;&gt;20&lt;/span&gt; Mana spent&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is &lt;span class=&quot;mod-value&quot;&gt;500&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Socketed &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attacks&lt;/a&gt; consume 10 Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of &lt;a href=&quot;Base_Skill_Attack_Time&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBaseSkillAttackTime&quot;&gt;Base Skill Attack Time&lt;/a&gt; to create a visage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Feral Invocation</span></li><li class=\"mod\"><span class=\"val\">-1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Cast on Elemental Ailment&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you &lt;a data-keyword=&quot;Freeze&quot; href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt;, &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;, or &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; enemies, and triggers socketed spells on reaching maximum &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Spirit&quot; href=&quot;Spirit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpirit&quot;&gt;Spirit&lt;/a&gt; &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Cast on Elemental Ailment&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you &lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt; with&lt;br&gt;&lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; from Skills&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you &lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; with &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; from Skills, modified by the percentage of the enemy&#039;s &lt;a href=&quot;Elemental_Ailment_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentThreshold&quot;&gt;Ailment Threshold&lt;/a&gt; the &lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; will deal&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt; with&lt;br&gt;&lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; from Skills&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Triggers all Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; and loses all &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; on reaching maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Has 10 maximum Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time of Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Cast on Elemental Ailment</span></li><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Cast on Critical&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you &lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critically Hit&lt;/a&gt; enemies and triggers socketed &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; on reaching maximum &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; chance&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Cast on Critical&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies you&lt;br&gt;&lt;a href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critically Hit&lt;/a&gt; with Skills, modified by the percentage of the enemy&#039;s &lt;a href=&quot;Elemental_Ailment_Threshold&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAilmentThreshold&quot;&gt;Ailment Threshold&lt;/a&gt; the Critical Hit will deal&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Triggers all Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; and loses all &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; on reaching maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Has 10 maximum Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time of Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Socketed Skills deal &lt;span class=&quot;mod-value&quot;&gt;20&lt;/span&gt;% less Damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Cast on Critical</span></li><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Cast on Dodge&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you dodge roll and triggers socketed spells on reaching maximum &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; metre to Dodge Roll distance&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Cast on Dodge&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Gain &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per metre travelled while dodge rolling&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Triggers all Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; and loses all &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; on reaching maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Has 10 maximum Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time of Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Cast on Dodge</span></li><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Rhoa Mount&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Companion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCompanion&quot;&gt;Companion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Dex&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Harnesses a &lt;a data-keyword=&quot;Companion&quot; href=&quot;Companions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCompanion&quot;&gt;Companion&lt;/a&gt; Rhoa you can mount while you&#039;re wielding a &lt;a data-keyword=&quot;Bow&quot; href=&quot;Bows&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBow&quot;&gt;Bow&lt;/a&gt; or &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spear&lt;/a&gt;. While mounted you can use &lt;a data-keyword=&quot;Bow&quot; href=&quot;Bows&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBow&quot;&gt;Bow&lt;/a&gt;, thrown &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spear&lt;/a&gt;, and &lt;a data-keyword=&quot;Mark&quot; href=&quot;Mark&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMark&quot;&gt;Mark&lt;/a&gt; Skills, and are much less slowed while using Skills, but being &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; will cause &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup. While you aren&#039;t mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% increased &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt; &lt;a href=&quot;Accuracy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAccuracy&quot;&gt;Accuracy&lt;/a&gt; Rating&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% reduced Movement Speed Penalty from&lt;br&gt;using Skills while mounted&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Minions have &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more Maximum Life&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Rhoa Mount</span></li><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Archmage&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, causes your Non-&lt;a data-keyword=&quot;Channelling&quot; href=&quot;Channelling&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt; &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; to cost additional mana and deal extra &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage, both based on your maximum Mana.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Non-Channelling &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; &lt;a href=&quot;Damage_Gained_as_extra_X&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGain&quot;&gt;Gain&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt;% of Damage as extra &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage for each 100 maximum Mana you have&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Non-Channelling &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; cost an additional &lt;span class=&quot;mod-value&quot;&gt;(6.1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;8)&lt;/span&gt;% of your maximum Mana&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Non-Channelling &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; &lt;a data-keyword=&quot;Gain&quot; href=&quot;Damage_Gained_as_extra_X&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGain&quot;&gt;Gain&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt;% of Damage as extra &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage for each 100 maximum Mana you have&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;Non-Channelling &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; cost an additional &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt;% of your maximum Mana&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Archmage</span></li><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Trinity&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Dex&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Become attuned to all &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elements&lt;/a&gt; building up Fire, Cold and Lightning &lt;a data-keyword=&quot;Affinity&quot; href=&quot;Affinity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAffinity&quot;&gt;Affinity&lt;/a&gt; based off the highest &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental Damage&lt;/a&gt; type dealt by your &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt;. Your &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental Damage&lt;/a&gt; is enhanced the more &lt;a data-keyword=&quot;Affinity&quot; href=&quot;Affinity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAffinity&quot;&gt;Affinity&lt;/a&gt; of any type you have.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;6)&lt;/span&gt;% more &lt;a href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental Damage&lt;/a&gt; per 30 &lt;a href=&quot;Affinity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAffinity&quot;&gt;Affinity&lt;/a&gt; of any type&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;On dealing &lt;a href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental Damage&lt;/a&gt; with a &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;, gain &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;13)&lt;/span&gt; &lt;a href=&quot;Affinity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAffinity&quot;&gt;Affinity&lt;/a&gt; of the highest &lt;a href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental Damage&lt;/a&gt; type and lose &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; &lt;a href=&quot;Affinity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAffinity&quot;&gt;Affinity&lt;/a&gt; of the other types&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;SkillSpeed&quot; href=&quot;Skill_Speed&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSkillSpeed&quot;&gt;Skill Speed&lt;/a&gt; while total &lt;a data-keyword=&quot;Affinity&quot; href=&quot;Affinity&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAffinity&quot;&gt;Affinity&lt;/a&gt; is over 250&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% of &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage &lt;a data-keyword=&quot;Conversion&quot; href=&quot;Damage_Conversion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConversion&quot;&gt;Converted&lt;/a&gt; to a random &lt;a data-keyword=&quot;ElementalDamage&quot; href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Element&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Trinity</span></li><li class=\"mod\">Grants Skill: Level 12 <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Eternal Rage&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Tier: &lt;span class=&quot;colourDefault&quot;&gt;14&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;100 Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Str&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, you constantly regenerate &lt;a data-keyword=&quot;Rage&quot; href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Must be active in both &lt;a href=&quot;Weapon_Sets&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/02e22a4873068829f38c928bb00ad440367cc94d2642b91d401c2a76b776c195&quot;&gt;Weapon Sets&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Regenerate &lt;span class=&quot;mod-value&quot;&gt;(0.25&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt; &lt;a href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt; per second&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Regenerate &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.5)&lt;/span&gt; &lt;a data-keyword=&quot;Rage&quot; href=&quot;Rage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRage&quot;&gt;Rage&lt;/a&gt; per second&lt;/div&gt;&lt;div class=&quot;secondaryQualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Spirit&quot; href=&quot;Spirit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0b4d4340cd1b41b5853bbb98b29b5700361b0d6208c06abb356c76a71bc53106&quot;&gt;Spirit&lt;/a&gt; &lt;a data-keyword=&quot;Reservation&quot; href=&quot;Reservation&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReservation&quot;&gt;Reservation&lt;/a&gt; &lt;a data-keyword=&quot;Efficiency&quot; href=&quot;Efficiency&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEfficiency&quot;&gt;Efficiency&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Eternal Rage</span></li><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed<br><span class=\"val\">-1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">This item gains bonuses from Socketed Items as though it was a Helmet</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> Prefix Modifier allowed<br><span class=\"val\">-1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed<br><span class=\"val\">+1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span> Prefix Modifiers allowed<br><span class=\"val\">-2</span> Suffix Modifiers allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-2</span> Prefix Modifiers allowed<br><span class=\"val\">+2</span> Suffix Modifiers allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Life Recovery from Flasks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Mana Recovery from Flasks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Flask Charges gained</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(15—20)</span>% increased Charm Effect Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">+(140—180)</span> to Armour</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(10—15)</span>% reduced Charm Charges used</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(10—15)</span>% reduced Flask Charges used</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Charm Charges gained</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Threshold</li><li class=\"mod\"><span class=\"val\">(15—25)</span>% Life Recovery from Flasks also applies to Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Threshold</li><li class=\"mod\"><span class=\"val\">(20—40)</span>% increased Runic Ward Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Threshold</li><li class=\"mod\">Runic Ward recovery can can Overflow maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Threshold</li><li class=\"mod\">Flasks gain <span class=\"val\">(0.5—1)</span> charges per Second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">20</span>% of Flask Recovery applied Instantly</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\">Flasks gain <span class=\"val\">0.17</span> charges per Second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\">Has <span class=\"val\">1</span> Charm Slot</li><li class=\"mod\">This item gains bonuses from Socketed Items as though it was Boots</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\">Has <span class=\"val\">1</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">(8—12)</span>% increased Cast Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\">Has <span class=\"val\">1</span> Charm Slot</li><li class=\"mod\"><span class=\"val\">+(15—20)</span> to Strength</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">(1—3)</span> Charm Slot</li><li class=\"mod\">Has <span class=\"val\">1</span> Charm Slot</li><li class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(20—30)</span> Lightning damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(25—35)</span>% chance to Chain an additional time</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+50</span>% Surpassing chance to fire an additional Arrow</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum chaos damage [19]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum chaos damage [7]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% reduced Projectile Range</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum chaos damage [32]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum chaos damage [14]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is chaos [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\">Projectiles have <span class=\"val\">50</span>% chance for an additional Projectile when Forking</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum chaos damage [64]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum chaos damage [28]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Parry&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana 0 Mana per second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Time: &lt;span class=&quot;colourDefault&quot;&gt;0.75 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;65% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level 1&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Bucklers&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuckler&quot;&gt;Bucklers&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Ready your &lt;a data-keyword=&quot;Buckler&quot; href=&quot;Bucklers&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuckler&quot;&gt;Buckler&lt;/a&gt; to parry the next &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; you would take, &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; the &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage for a short duration. Parrying causes you to accumulate &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup. You cannot &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evade&lt;/a&gt; a &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; you could parry, but &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; instead grants an equal chance to avoid this &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;400&lt;/span&gt;% more &lt;a href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can &lt;a href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Damage&lt;/a&gt; from enemies within &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; metre&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can &lt;a href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; &lt;a href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Damage&lt;/a&gt; from enemies within &lt;span class=&quot;mod-value&quot;&gt;1.5&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Parried&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FParriedDebuff&quot;&gt;Parried Debuff&lt;/a&gt; makes targets take &lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% more &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Parried&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FParriedDebuff&quot;&gt;Parried&lt;/a&gt; &lt;a href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; duration is  seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Parried&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FParriedDebuff&quot;&gt;Parried&lt;/a&gt; &lt;a href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; Added &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage per 5 &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion Rating&lt;/a&gt; on &lt;a href=&quot;Bucklers&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuckler&quot;&gt;Buckler&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Parry</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Raise Shield&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana 0 Mana per second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Time: &lt;span class=&quot;colourDefault&quot;&gt;0.55 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;80% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level 1&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a data-keyword=&quot;ArmouredShield&quot; href=&quot;Armoured_Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmouredShield&quot;&gt;Armoured Shield&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Raise your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; to &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; all incoming &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blockable&lt;/a&gt; hits. Release immediately after &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; when an enemy is close to perform a Shield Bash, damaging and &lt;a data-keyword=&quot;Stun&quot; href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stunning&lt;/a&gt; enemies. While your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised you cannot be &lt;a data-keyword=&quot;LightStun&quot; href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stunned&lt;/a&gt; by hits you &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt;, but &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; too much damage may &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; you. You cannot &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evade&lt;/a&gt; while your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised, but &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; instead grants an equal chance to avoid this &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash causes &lt;span class=&quot;mod-value&quot;&gt;600&lt;/span&gt;% more &lt;a href=&quot;Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStun&quot;&gt;Heavy Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash always &lt;a href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stuns&lt;/a&gt;&lt;br&gt;Shield Bash &lt;a href=&quot;Daze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDaze&quot;&gt;Dazes&lt;/a&gt; if holding a Tower Shield&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash deals &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage per 5 &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; on &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Raise Shield</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">8</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(15—25)</span>% chance to Blind Enemies on hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Bolt Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\">Loads an additional bolt</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\">Grenade Skills Fire an additional Projectile</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% chance to Pierce an Enemy</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to maximum number of Summoned Ballista Totems</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [45]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum lightning damage [67]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum lightning damage [0]</span></li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [85]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<ul><li class=\"mod\">Cannot load or fire Ammunition</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Flails\">Flails</span>","effect":"<ul><li class=\"mod\">Bifurcates Critical Hits</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Flails\">Flails</span>","effect":"<ul><li class=\"mod\">Unblockable</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Flails\">Flails</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">3</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">3</span> to <span class=\"val\">5</span> Fire damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">(2—3)</span> Life per Enemy Hit with Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(25—40)</span>% increased Stun Buildup</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% chance to Poison on Hit with Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Attacks have <span class=\"val\">(20—30)</span>% chance to cause Bleeding</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(7—10)</span>% increased Attack Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">100</span>% chance to Pierce an Enemy</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Arrow Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Critical Hit Chance for Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">4</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Fire Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Cold Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Lightning Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(7—13)</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(120—160)</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(7—10)</span>% increased Cast Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(7—10)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(6—15)</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Grants 1 additional Skill Slot</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Inflict Abyssal Wasting on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—16)</span>% to Fire and Cold Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—16)</span>% to Fire and Lightning Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—16)</span>% to Cold and Lightning Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span>% to all maximum Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(4—6)</span>% increased maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(4—6)</span>% increased maximum Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(6—9)</span> to <span class=\"val\">(11—15)</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(11—23)</span>% increased Chaos Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">This item gains bonuses from Socketed Items as though it was Gloves</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> Prefix Modifier allowed<br><span class=\"val\">-1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed<br><span class=\"val\">+1</span> Suffix Modifier allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span> Prefix Modifiers allowed<br><span class=\"val\">-2</span> Suffix Modifiers allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-2</span> Prefix Modifiers allowed<br><span class=\"val\">+2</span> Suffix Modifiers allowed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+20</span>% to Maximum Quality</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% to Maximum Quality</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimageskeletalwarrior.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Skeletal Warrior&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Reservation: &lt;span class=&quot;colourDefault&quot;&gt;(60&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20) Spirit&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Activate to summon &lt;a data-keyword=&quot;Reviving&quot; href=&quot;Reviving_Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FReviving&quot;&gt;Reviving&lt;/a&gt; Skeletal Warriors.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;First &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; minions summoned have no base spirit reservation&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Minions have &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more Maximum Life&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Skeletal Warrior</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Discipline&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Emit an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that grants you and &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; additional &lt;a data-keyword=&quot;Total&quot; href=&quot;Stat_Totals&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTotal&quot;&gt;Total&lt;/a&gt; &lt;a data-keyword=&quot;EnergyShield&quot; href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(18&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;328)&lt;/span&gt; to &lt;a href=&quot;Adding_to_Stat_Totals&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTotalPlus&quot;&gt;Total&lt;/a&gt; Maximum &lt;a href=&quot;Energy_Shield&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergyShield&quot;&gt;Energy Shield&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased &lt;a data-keyword=&quot;ESRechargeRate&quot; href=&quot;Energy_Shield_Recharge_Rate&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FESRechargeRate&quot;&gt;Energy Shield Recharge Rate&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Discipline</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Malice&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, emits an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that continuously inflicts &lt;a data-keyword=&quot;CriticalWeakness&quot; href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt; on enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Applies &lt;a href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt; to enemies every &lt;span class=&quot;mod-value&quot;&gt;(0.51&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.7)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;CriticalWeakness&quot; href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; second&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Malice</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Purity of Fire&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Emit an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that boosts the &lt;a data-keyword=&quot;Resistances&quot; href=&quot;Resistances&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FResistances&quot;&gt;Fire Resistance&lt;/a&gt; of you and &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(22&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;41)&lt;/span&gt;% to &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Resistance&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;8)&lt;/span&gt;% to &lt;a data-keyword=&quot;Fire&quot; href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Resistance&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Purity of Fire</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Purity of Ice&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Emit an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that boosts the &lt;a data-keyword=&quot;Resistances&quot; href=&quot;Resistances&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FResistances&quot;&gt;Cold Resistance&lt;/a&gt; of you and &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(22&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;41)&lt;/span&gt;% to &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; Resistance&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;8)&lt;/span&gt;% to &lt;a data-keyword=&quot;Cold&quot; href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; Resistance&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Purity of Ice</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Purity of Lightning&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Emit an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that boosts the &lt;a data-keyword=&quot;Resistances&quot; href=&quot;Resistances&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FResistances&quot;&gt;Lightning Resistance&lt;/a&gt; of you and &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(22&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;41)&lt;/span&gt;% to &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; Resistance&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;8)&lt;/span&gt;% to &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; Resistance&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Purity of Lightning</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Heart of Ice&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;Instant&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;11.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;&lt;a data-keyword=&quot;Chill&quot; href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chills&lt;/a&gt; all enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chills&lt;/a&gt; enemies in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; as though dealing &lt;span class=&quot;mod-value&quot;&gt;(26&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;888)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(39&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1332)&lt;/span&gt; &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more &lt;a data-keyword=&quot;BuffMagnitude&quot; href=&quot;Buff_Debuff_Magnitude&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuffMagnitude&quot;&gt;Magnitude&lt;/a&gt; of &lt;a data-keyword=&quot;Chill&quot; href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chill&lt;/a&gt; inflicted&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Heart of Ice</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Fulmination&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, the first time any Skill &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; a &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocked&lt;/a&gt; enemy in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;, that Skill also &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; other &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocked&lt;/a&gt; enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;, up to a maximum.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cannot inflict &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; up to 8 enemies&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Additional &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; deal &lt;span class=&quot;mod-value&quot;&gt;(71&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;% less damage&lt;br&gt;Additional &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; convert 100% of &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; and&lt;br&gt;&lt;a href=&quot;Elemental_Damage_Types&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElementalDamage&quot;&gt;Elemental&lt;/a&gt; damage to &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Additional &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; deal &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;5)&lt;/span&gt;% more damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Fulmination</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Impurity&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;48) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;122) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Emit an &lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; that boosts the &lt;a data-keyword=&quot;Resistances&quot; href=&quot;Resistances&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FResistances&quot;&gt;Chaos Resistance&lt;/a&gt; of you and &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(10&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;29)&lt;/span&gt;% to &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; Resistance&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Aura&quot; href=&quot;Auras&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;6)&lt;/span&gt;% to &lt;a data-keyword=&quot;Chaos&quot; href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; Resistance&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Impurity</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\"><span class=\"val\">(15—25)</span>% chance to Maim on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\"><span class=\"val\">(25—35)</span>% increased Projectile Speed with this Weapon</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(10—20)</span>% faster</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\"><span class=\"val\">25</span>% increased Melee Strike Range with this weapon</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\">Prevent <span class=\"val\">+(3—7)</span>% of Damage from Deflected Hits</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [50]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spear Throw&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Speed: &lt;span class=&quot;colourDefault&quot;&gt;70% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(125&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;390)% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;37 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Spears&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpear&quot;&gt;Spears&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Hurl your &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; with force. Consumes a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Frenzy Charge&lt;/a&gt; if you have one to cause the &lt;a data-keyword=&quot;Spear&quot; href=&quot;Spears&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/0cbe54ac0e86227640a307fe3498a125f1b96f8566808f07d64f73c067195e56&quot;&gt;Spear&lt;/a&gt; to explode at the end of its flight.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spear Throw&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            %0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;(232&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;724)%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spear Throw</span></li><li class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(10—20)</span>% faster</li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is fire [66]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(50—80)</span>% increased Flammability Magnitude<br><span class=\"secondary\">local weapon implicit hidden % base damage is fire [30]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(30—50)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(14—18)</span>% to Block chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(7—10)</span> to Maximum Rage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Magnitude of Shock you inflict<br><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [30]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(10—20)</span>% increased Effect of your Mark Skills</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(51—100)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Chaos Bolt&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.75 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;7.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;38 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Fire a burst of &lt;a data-keyword=&quot;Chaos&quot; href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; energy at the target.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;200)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(9&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;371)&lt;/span&gt; &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Inflicts &lt;a href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withered&lt;/a&gt; on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withered&lt;/a&gt; lasts &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; Speed&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Chaos Bolt</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Bone Blast&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.75 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;14.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing &lt;a data-keyword=&quot;Bleeding&quot; href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;226)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(8&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;339)&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;40&lt;/span&gt;% chance to inflict &lt;a href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt; on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Ritual radius is &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; metre&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Ritual duration is &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; second&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Ritual radius is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.4)&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Bone Blast</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Mana Drain&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.85 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;&lt;a data-keyword=&quot;ManaLeech&quot; href=&quot;Mana_Leech&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FManaLeech&quot;&gt;Leech&lt;/a&gt; Mana from an enemy over a prolonged period, as well as briefly &lt;a data-keyword=&quot;Hinder&quot; href=&quot;Hinder&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHinder&quot;&gt;Hindering&lt;/a&gt; them.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Mana_Leech&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FManaLeech&quot;&gt;Leeches&lt;/a&gt; Mana &lt;span class=&quot;mod-value&quot;&gt;70&lt;/span&gt;% slower&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Mana_Leech&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FManaLeech&quot;&gt;Leeches&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;(30&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;408)&lt;/span&gt; Mana&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;ManaLeech&quot; href=&quot;Mana_Leech&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FManaLeech&quot;&gt;Leeches&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt; Mana&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Mana Drain</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Power Siphon&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.70 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;15.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Attempt to rip the lifeforce from an enemy. Enemies within &lt;a data-keyword=&quot;CullingStrike&quot; href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling&lt;/a&gt; range will be highlighted and instantly killed on &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;, granting a &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Power Charge&lt;/a&gt;. Can only target Enemies in &lt;a data-keyword=&quot;CullingStrike&quot; href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling&lt;/a&gt; range.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;109)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;202)&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Your Spells have &lt;a href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling Strike&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;76)&lt;/span&gt;% chance to grant an additional &lt;a href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Power Charge&lt;/a&gt; on &lt;a href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Cull&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% chance to grant an additional &lt;a data-keyword=&quot;Charges&quot; href=&quot;Charges&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCharges&quot;&gt;Power Charge&lt;/a&gt; on &lt;a data-keyword=&quot;CullingStrike&quot; href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Cull&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Power Siphon</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Volatile Dead&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.80 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;7.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Consume a &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt; to create a volatile core that seeks out enemies and &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignites&lt;/a&gt; enemies near it. The core explodes at the end of its duration.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Volatile Dead&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Consumes up to &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; &lt;a href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Core duration is &lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% chance to not destroy Consumed &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Volatile Dead Consumes up to &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; additional corpse&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2.2&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Core duration is &lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignites&lt;/a&gt; as though dealing &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;29)&lt;/span&gt; &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Core&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Volatile Dead Consumes up to &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; additional corpse&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignites&lt;/a&gt; enemies within &lt;span class=&quot;mod-value&quot;&gt;1.5&lt;/span&gt; metre radius&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignites&lt;/a&gt; as though dealing &lt;span class=&quot;mod-value&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;146)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;218)&lt;/span&gt; &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Volatile Dead</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Galvanic Field&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Sustained&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSustained&quot;&gt;Sustained&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaining&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chaining&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Orb&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.65 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Gain a &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; that boosts your &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt; chance. &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocking&lt;/a&gt; an enemy consumes the &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; to attach an &lt;a data-keyword=&quot;Orb&quot; href=&quot;Orb_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt; of electricity to that enemy. The &lt;a data-keyword=&quot;Orb&quot; href=&quot;Orb_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt; fires bolts of electricity at nearby enemies until it expires.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Buff&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;30&lt;/span&gt;% more Chance to &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Orb&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;9.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Chain&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chains&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; times&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cannot &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Field radius is &lt;span class=&quot;mod-value&quot;&gt;1.9&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Fires a bolt every &lt;span class=&quot;mod-value&quot;&gt;0.6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Orb duration is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; Galvanic Field&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;7)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;139)&lt;/span&gt; &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Chains &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; times&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Galvanic Field</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Decompose&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.80 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Consume a &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt; to create a cloud of flammable &lt;a data-keyword=&quot;Poison&quot; href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poisonous&lt;/a&gt; gas. Any &lt;a data-keyword=&quot;Burning&quot; href=&quot;Burning&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBurning&quot;&gt;Burning&lt;/a&gt; effects or Detonator skills will explode the gas cloud, creating a fiery explosion.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Poison Cloud&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; Poison Clouds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Poison&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPoison&quot;&gt;Poisons&lt;/a&gt; enemies as though dealing &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; damage equal to &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt;% of &lt;a href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&#039;s&lt;/a&gt; maximum Life&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;+20&lt;/span&gt;% more Radius per second, up to a maximum of &lt;span class=&quot;mod-value&quot;&gt;+80&lt;/span&gt;%&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cloud radius is &lt;span class=&quot;mod-value&quot;&gt;1.6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cloud duration is &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; second to Cloud duration&lt;br&gt;&lt;span class=&quot;secondary&quot;&gt;base secondary skill effect duration [0,1000]&lt;/span&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;8.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cloud radius is &lt;span class=&quot;mod-value&quot;&gt;1.6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Cloud duration is &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(9&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;398)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(14&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;598)&lt;/span&gt; &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Decompose</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Exsanguinate&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaining&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chaining&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.00 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;8.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Expel your own blood as &lt;a data-keyword=&quot;Chain&quot; href=&quot;Chain&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chaining&lt;/a&gt; blood tendrils in a cone in front of you. Enemies &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; by the tendrils take &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage and are inflicted with &lt;a data-keyword=&quot;Bleeding&quot; href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;84)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;125)&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Chain&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chains&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; times&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Fires tendrils at up to &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; Targets&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Inflicts &lt;a href=&quot;Bleeding&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBleeding&quot;&gt;Bleeding&lt;/a&gt; on &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Fires tendrils at up to &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; Target&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Exsanguinate</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Wither&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.25 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Channel a debilitating hex that &lt;a data-keyword=&quot;Withered&quot; href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withers&lt;/a&gt; enemies in the area.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Withered&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FWithered&quot;&gt;Withered&lt;/a&gt; lasts &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2.95)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt;% increased Chaos Damage taken&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Wither</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spellslinger&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Trigger&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Trigger&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Invocation&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FInvocation&quot;&gt;Invocation&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Meta&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMeta&quot;&gt;Meta&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;0.20 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;While active, gains &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; when you cast &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;. Using the Invocation once sufficient &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is gathered will consume the &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; to trigger socketed &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt;, and can trigger them multiple times if it has enough &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt;.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Spellslinger&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;57)&lt;/span&gt;% increased &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; is &lt;span class=&quot;mod-value&quot;&gt;500&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; &lt;a href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; per 0.1 seconds of base&lt;br&gt;cast time of &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; you cast&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;15)&lt;/span&gt;% increased &lt;a data-keyword=&quot;Energy&quot; href=&quot;Energy&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEnergy&quot;&gt;Energy&lt;/a&gt; gained&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Support&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Socketed &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spells&lt;/a&gt; consume 10 Energy per &lt;span class=&quot;mod-value&quot;&gt;0.1&lt;/span&gt; seconds of base cast time when Triggered&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Place one or more Skill Gems into this Meta Gem&#039;s sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem&#039;s effect.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spellslinger</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Coiling Bolts&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.00 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;7.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;38 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Simultaneously fires a &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; and a &lt;a data-keyword=&quot;Chaos&quot; href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; at the target. These projectiles &lt;a data-keyword=&quot;Chain&quot; href=&quot;Chain&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chain&lt;/a&gt; through any number of &lt;a data-keyword=&quot;Curse&quot; href=&quot;Curses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCurse&quot;&gt;Cursed&lt;/a&gt; targets.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Physical&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(9&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;279)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(14&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;418)&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Modifiers to number of Projectiles instead apply to&lt;br&gt;the number of targets Projectile &lt;a href=&quot;Split&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSplit&quot;&gt;Splits&lt;/a&gt; towards&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Projectiles &lt;a href=&quot;Split&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSplit&quot;&gt;Split&lt;/a&gt; towards &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; targets&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can &lt;a href=&quot;Chain&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chain&lt;/a&gt; from any number of &lt;a href=&quot;Curses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCurse&quot;&gt;Cursed&lt;/a&gt; targets&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% increased Chaining range&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Projectiles &lt;a data-keyword=&quot;Split&quot; href=&quot;Split&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSplit&quot;&gt;Split&lt;/a&gt; towards &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; targets&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Chaos&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Modifiers to number of Projectiles instead apply to&lt;br&gt;the number of targets Projectile &lt;a href=&quot;Split&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSplit&quot;&gt;Splits&lt;/a&gt; towards&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Projectiles &lt;a href=&quot;Split&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSplit&quot;&gt;Split&lt;/a&gt; towards &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; targets&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can &lt;a href=&quot;Chain&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChain&quot;&gt;Chain&lt;/a&gt; from any number of &lt;a href=&quot;Curses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCurse&quot;&gt;Cursed&lt;/a&gt; targets&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% increased Chaining range&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(8&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;244)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(15&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;453)&lt;/span&gt; &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; Damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Coiling Bolts</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—50)</span>% chance for Spell Skills to fire 2 additional Projectiles</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—50)</span>% increased Mana Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+300</span> to maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Culling Strike</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">1</span> Rage on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">(34—43)</span> Life per enemy killed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Has no Accuracy Penalty from Range</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(15—25)</span>% chance to cause Bleeding on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">(28—35)</span> Mana per enemy killed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is fire [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Damage taken</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Cannot use Projectile Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(15—25)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Regenerate <span class=\"val\">(1.5—2.5)</span>% of maximum Life per second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Slowing Potency of Debuffs on You</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased Elemental Ailment Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(40—50)</span>% increased Mana Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—25)</span>% increased Energy Shield Recharge Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(60—80)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—25)</span>% to Fire Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—25)</span>% to Cold Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—25)</span>% to Lightning Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span>% to all Maximum Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to Spirit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(7—13)</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">5</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to Level of all Corrupted Skill Gems</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Can roll Ring Modifiers</li><li class=\"mod\">Catalysts can be applied to this item</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(15—25)</span>% of Armour also applies to Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(5—10)</span>% of Damage is taken from Mana before Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Hits against you have <span class=\"val\">(15—25)</span>% reduced Critical Damage Bonus</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(8—14)</span>% of Damage taken Recouped as Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(10—15)</span>% reduced Elemental Ailment Duration on you</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(750—1000)</span> to maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to Level of all Corrupted Skill Gems</li><li class=\"mod\"><span class=\"val\">1</span>% increased Maximum Life for each Corrupted Item Equipped</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to Level of all Corrupted Skill Gems</li><li class=\"mod\"><span class=\"val\">+1</span>% to all Resistances for each Corrupted Item Equipped</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to Level of all Corrupted Skill Gems</li><li class=\"mod\"><span class=\"val\">(2—4)</span>% increased Chaos Damage for each Corrupted Item Equipped</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased Runic Ward Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span>% to all Maximum Elemental Resistances</li><li class=\"mod\"><span class=\"val\">(30—50)</span>% increased effect of Arcane Surge on you</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span>% to all Maximum Elemental Resistances</li><li class=\"mod\"><span class=\"val\">(10—15)</span>% of Damage taken from Hits bypasses Energy Shield if Energy Shield is below half</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—16)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">5</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local hand wraps player level to use [0]</span></li><li class=\"mod\">Has <span class=\"val\">+3</span> to Evasion Rating per player level<br>Has <span class=\"val\">+1</span> to maximum Energy Shield per player level<br><span class=\"secondary\">local level requirement override [1]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local hand wraps player level to use [0]</span></li><li class=\"mod\">Has <span class=\"val\">+2</span> to Evasion Rating per player level<br>Has <span class=\"val\">+1</span> to maximum Energy Shield per player level<br>Has <span class=\"val\">+1</span> to maximum Runic Ward per player level<br><span class=\"secondary\">local level requirement override [1]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—16)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—50)</span>% increased Ignite Magnitude</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">3</span> Sockets</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(25—50)</span>% increased Runic Ward Regeneration Rate</li><li class=\"mod\"><span class=\"val\">+250</span> Intelligence Requirement</li><li class=\"mod\"><span class=\"val\">100</span>% reduced Duration of Curses on you</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\">Every <span class=\"val\">5</span> seconds, gain a Verisium Infusion</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is fire [50]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Causes <span class=\"val\">(20—40)</span>% increased Stun Buildup</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Crushes Enemies on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(5—10)</span>% to Critical Damage Bonus</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Strikes deal Splash Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% chance to Daze on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Always Hits</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Causes Enemies to Explode on Critical kill, for <span class=\"val\">10</span>% of their Life as Physical Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Warcries Empower an additional Attack</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">100</span>% of Lightning Damage Converted to Cold Damage</li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Skills Gain <span class=\"val\">(4—6)</span>% of damage as Extra Lightning damage per 50 Runic Ward Cost</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(1.5—2)</span> metres to Melee Strike Range</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(40—60)</span>% increased Lightning Damage</li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(50—100)</span>% chance for Lightning Skills to Chain an additional time</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">3</span> Sockets</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [75]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Area of Effect for Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Strikes deal Splash Damage</li><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Bleeding Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [50]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased effect of Fully Broken Armour</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Causes <span class=\"val\">(30—50)</span>% increased Stun Buildup</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">3</span> Sockets</li><li class=\"mod\"><span class=\"val\">+(100—150)</span> to maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is fire [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Skills which create Fissures have a <span class=\"val\">50</span>% chance to create an additional Fissure</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(200—300)</span>% increased Freeze Buildup</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [80]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(11—19)</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Raise Shield&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana 0 Mana per second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Time: &lt;span class=&quot;colourDefault&quot;&gt;0.55 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;80% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level 1&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a data-keyword=&quot;ArmouredShield&quot; href=&quot;Armoured_Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmouredShield&quot;&gt;Armoured Shield&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Raise your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; to &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; all incoming &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blockable&lt;/a&gt; hits. Release immediately after &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; when an enemy is close to perform a Shield Bash, damaging and &lt;a data-keyword=&quot;Stun&quot; href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stunning&lt;/a&gt; enemies. While your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised you cannot be &lt;a data-keyword=&quot;LightStun&quot; href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stunned&lt;/a&gt; by hits you &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt;, but &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; too much damage may &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; you. You cannot &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evade&lt;/a&gt; while your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised, but &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; instead grants an equal chance to avoid this &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash causes &lt;span class=&quot;mod-value&quot;&gt;600&lt;/span&gt;% more &lt;a href=&quot;Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStun&quot;&gt;Heavy Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash always &lt;a href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stuns&lt;/a&gt;&lt;br&gt;Shield Bash &lt;a href=&quot;Daze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDaze&quot;&gt;Dazes&lt;/a&gt; if holding a Tower Shield&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash deals &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage per 5 &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; on &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Raise Shield</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Raise Shield&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana 0 Mana per second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Time: &lt;span class=&quot;colourDefault&quot;&gt;0.55 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;80% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level 1&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a data-keyword=&quot;ArmouredShield&quot; href=&quot;Armoured_Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmouredShield&quot;&gt;Armoured Shield&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Raise your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; to &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; all incoming &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blockable&lt;/a&gt; hits. Release immediately after &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; when an enemy is close to perform a Shield Bash, damaging and &lt;a data-keyword=&quot;Stun&quot; href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stunning&lt;/a&gt; enemies. While your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised you cannot be &lt;a data-keyword=&quot;LightStun&quot; href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stunned&lt;/a&gt; by hits you &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt;, but &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; too much damage may &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; you. You cannot &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evade&lt;/a&gt; while your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised, but &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; instead grants an equal chance to avoid this &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash causes &lt;span class=&quot;mod-value&quot;&gt;600&lt;/span&gt;% more &lt;a href=&quot;Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStun&quot;&gt;Heavy Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash always &lt;a href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stuns&lt;/a&gt;&lt;br&gt;Shield Bash &lt;a href=&quot;Daze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDaze&quot;&gt;Dazes&lt;/a&gt; if holding a Tower Shield&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash deals &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage per 5 &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; on &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Raise Shield</span></li><li class=\"mod\">Recover <span class=\"val\">(15—25)</span> Runic Ward when you Block</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Parry&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana 0 Mana per second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Time: &lt;span class=&quot;colourDefault&quot;&gt;0.75 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;65% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level 1&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a class=&quot;ItemClasses  KeywordPopups&quot; href=&quot;Bucklers&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuckler&quot;&gt;Bucklers&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Ready your &lt;a data-keyword=&quot;Buckler&quot; href=&quot;Bucklers&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuckler&quot;&gt;Buckler&lt;/a&gt; to parry the next &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; you would take, &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; the &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased &lt;a data-keyword=&quot;Attack&quot; href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; damage for a short duration. Parrying causes you to accumulate &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup. You cannot &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evade&lt;/a&gt; a &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; you could parry, but &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; instead grants an equal chance to avoid this &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;400&lt;/span&gt;% more &lt;a href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can &lt;a href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Damage&lt;/a&gt; from enemies within &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; metre&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Can &lt;a href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; &lt;a href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Damage&lt;/a&gt; from enemies within &lt;span class=&quot;mod-value&quot;&gt;1.5&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Parried&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FParriedDebuff&quot;&gt;Parried Debuff&lt;/a&gt; makes targets take &lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% more &lt;a href=&quot;Attacks&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Parried&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FParriedDebuff&quot;&gt;Parried&lt;/a&gt; &lt;a href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; duration is  seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Parried&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FParriedDebuff&quot;&gt;Parried&lt;/a&gt; &lt;a href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; Added &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage per 5 &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion Rating&lt;/a&gt; on &lt;a href=&quot;Bucklers&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuckler&quot;&gt;Buckler&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Parry</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Raise Shield&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Attack&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAttack&quot;&gt;Attack&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Melee&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMelee&quot;&gt;Melee&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Channelling&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/61e43f85192b83fe16c26a8b2dfa5b663eccc1c15217f7ec469f0a2f08041561&quot;&gt;Channelling&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana 0 Mana per second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Time: &lt;span class=&quot;colourDefault&quot;&gt;0.55 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;5.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Attack Damage: &lt;span class=&quot;colourDefault&quot;&gt;80% of base&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level 1&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt; &lt;a data-keyword=&quot;ArmouredShield&quot; href=&quot;Armoured_Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmouredShield&quot;&gt;Armoured Shield&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Raise your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; to &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt; all incoming &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blockable&lt;/a&gt; hits. Release immediately after &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; when an enemy is close to perform a Shield Bash, damaging and &lt;a data-keyword=&quot;Stun&quot; href=&quot;Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FStun&quot;&gt;Stunning&lt;/a&gt; enemies. While your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised you cannot be &lt;a data-keyword=&quot;LightStun&quot; href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stunned&lt;/a&gt; by hits you &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Block&lt;/a&gt;, but &lt;a data-keyword=&quot;Block&quot; href=&quot;Block&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBlock&quot;&gt;Blocking&lt;/a&gt; too much damage may &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; you. You cannot &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evade&lt;/a&gt; while your &lt;a data-keyword=&quot;Shield&quot; href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt; is raised, but &lt;a data-keyword=&quot;Evasion&quot; href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evasion&lt;/a&gt; instead grants an equal chance to avoid this &lt;a data-keyword=&quot;HeavyStunPlayer&quot; href=&quot;Player_Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStunPlayer&quot;&gt;Heavy Stun&lt;/a&gt; buildup.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash causes &lt;span class=&quot;mod-value&quot;&gt;600&lt;/span&gt;% more &lt;a href=&quot;Heavy_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHeavyStun&quot;&gt;Heavy Stun&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash always &lt;a href=&quot;Light_Stun&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightStun&quot;&gt;Light Stuns&lt;/a&gt;&lt;br&gt;Shield Bash &lt;a href=&quot;Daze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDaze&quot;&gt;Dazes&lt;/a&gt; if holding a Tower Shield&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash can&#039;t be &lt;a href=&quot;Evasion&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEvasion&quot;&gt;Evaded&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Shield Bash deals &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage per 5 &lt;a href=&quot;Armour&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FArmour&quot;&gt;Armour&lt;/a&gt; on &lt;a href=&quot;Shields&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShield&quot;&gt;Shield&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Raise Shield</span></li><li class=\"mod\"><span class=\"val\">(15—25)</span>% of Damage is taken from Mana before Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">16</span>% increased Melee Strike Range with this weapon</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum lightning damage [35]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum lightning damage [1]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—18)</span>% to Block chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—50)</span>% chance to Daze on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum lightning damage [75]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum lightning damage [1]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% increased Magnitude of Bleeding you inflict</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">16</span>% increased Melee Strike Range with this weapon</li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is fire [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is fire [100]</span></li><li class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(30—40)</span>% faster</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is cold [50]</span></li><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden % base damage is lightning [50]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"secondary\">local weapon implicit hidden added maximum lightning damage [100]</span><br><span class=\"secondary\">local weapon implicit hidden added minimum lightning damage [1]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(30—50)</span> to maximum Runic Ward</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Firebolt&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.90 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;8.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;10.4 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Launch a fiery &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; towards a target. The &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; explodes on impact, damaging foes in a small area.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Projectile&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(7&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;290)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(10&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;435)&lt;/span&gt; &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Inflicts &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more &lt;a data-keyword=&quot;Flammability&quot; href=&quot;Flammability&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFlammability&quot;&gt;Flammability&lt;/a&gt; &lt;a data-keyword=&quot;BuffMagnitude&quot; href=&quot;Buff_Debuff_Magnitude&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuffMagnitude&quot;&gt;Magnitude&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Explosion&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;0.7&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Firebolt</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Freezing Shards&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.20 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;11.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;16 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Launch icy &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectiles&lt;/a&gt; in a sweeping arc. Multiple &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectiles&lt;/a&gt; can hit the same enemy.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;64)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;96)&lt;/span&gt; &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% more &lt;a href=&quot;Freeze&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFreeze&quot;&gt;Freeze&lt;/a&gt; Buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Fires &lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; &lt;a href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectiles&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Fires &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1)&lt;/span&gt; &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectiles&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Freezing Shards</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Lightning Bolt&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.85 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;10.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Call down a &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shocking&lt;/a&gt; bolt of &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; to strike enemies in a small area.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;30)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(13&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;565)&lt;/span&gt; &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;200&lt;/span&gt;% more chance to &lt;a href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Impact radius is &lt;span class=&quot;mod-value&quot;&gt;0.8&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% more chance to &lt;a data-keyword=&quot;Shock&quot; href=&quot;Shock&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FShock&quot;&gt;Shock&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Lightning Bolt</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot; style=&quot;background-image: url(https://cdn.poe2db.tw/image/art/textures/interface/2d/2dart/uiimages/ingame/smarthover/gemhoverimage/gemhoverimagesolarorb.webp); background-repeat: no-repeat; background-position: right top; background-size: 80%;&quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Solar Orb&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Sustained&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSustained&quot;&gt;Sustained&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Fire&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Orb&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.80 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;7.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Create a fiery &lt;a data-keyword=&quot;Orb&quot; href=&quot;Orb_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt; that periodically releases fiery pulses. Enemies that are very close to the &lt;a data-keyword=&quot;Orb&quot; href=&quot;Orb_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt; are &lt;a data-keyword=&quot;Ignite&quot; href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignited&lt;/a&gt;. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Pulse&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;181)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;271)&lt;/span&gt; &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Pulses every &lt;span class=&quot;mod-value&quot;&gt;1.4&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Explosion radius is &lt;span class=&quot;mod-value&quot;&gt;2.5&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Orb_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FOrb&quot;&gt;Orb&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;10&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; Solar Orb&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more Damage with &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; against &lt;a data-keyword=&quot;Burning&quot; href=&quot;Burning&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBurning&quot;&gt;Burning&lt;/a&gt; Enemies&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Ignite&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignite&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; metre&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Ignite&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FIgnite&quot;&gt;Ignites&lt;/a&gt; as though dealing &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;287)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(8&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;430)&lt;/span&gt; &lt;a href=&quot;Fire_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FFire&quot;&gt;Fire&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Solar Orb</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Sigil of Power&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Staged&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FGainsStages&quot;&gt;Staged&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;10.00 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.60 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Place a Sigil on the ground, providing a powerful &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; Damage &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; to you and &lt;a data-keyword=&quot;Allies&quot; href=&quot;Allies&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAllies&quot;&gt;Allies&lt;/a&gt; while standing in it. The &lt;a data-keyword=&quot;Buff&quot; href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; becomes more powerful the more mana you spend while standing in the Sigil.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Minimum 1 second between gaining Stages&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Sigil radius is &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gains a Stage when you Spend a total of &lt;span class=&quot;mod-value&quot;&gt;50&lt;/span&gt;% of your Maximum Mana while in Area&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Sigil duration is &lt;span class=&quot;mod-value&quot;&gt;(10&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;11.9)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; Stages&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; grants &lt;span class=&quot;mod-value&quot;&gt;(10&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;14)&lt;/span&gt;% more &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; damage per Stage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Sigil radius is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.8)&lt;/span&gt; metres&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Sigil of Power</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Soulrend&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Projectile&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FProjectile&quot;&gt;Projectile&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.80 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;13.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Projectile Speed: &lt;span class=&quot;colourDefault&quot;&gt;8 metres per Second&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Fire a &lt;a data-keyword=&quot;Pierce&quot; href=&quot;Pierce&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPierce&quot;&gt;Piercing&lt;/a&gt; &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; that seeks out enemies. Enemies hit are inflicted with a &lt;a data-keyword=&quot;Debuff&quot; href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; that &lt;a data-keyword=&quot;Hinder&quot; href=&quot;Hinder&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHinder&quot;&gt;Hinders&lt;/a&gt; them and deals &lt;a data-keyword=&quot;Chaos&quot; href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; damage over time for a short duration.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Projectile&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;130)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(6&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;242)&lt;/span&gt; &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Pierce&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPierce&quot;&gt;Pierces&lt;/a&gt; all Targets&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Damage over Time&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;Modifiers to &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; Damage apply to &lt;a href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt;&#039;s Damage over Time&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;0.6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(10.1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;430.9)&lt;/span&gt; &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; damage per second&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Debuff&quot; href=&quot;Debuffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDebuff&quot;&gt;Debuff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;0.1)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Soulrend</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Reap&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.20 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;14.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Conjure a bloody scythe that sweeps across the targeted area, dealing &lt;a data-keyword=&quot;Physical&quot; href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; damage to enemies and applying &lt;a data-keyword=&quot;CriticalWeakness&quot; href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt;. Cannot be &lt;a data-keyword=&quot;Trigger&quot; href=&quot;Triggered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FTrigger&quot;&gt;Triggered&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(11&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;400)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(16&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;599)&lt;/span&gt; &lt;a href=&quot;Physical_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/1aadc4907999ccff58185313bf70f388b94eff2cf2d5862879ee78f63a91e184&quot;&gt;Physical&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Gain &lt;span class=&quot;mod-value&quot;&gt;(5&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;188)&lt;/span&gt; Life on &lt;a href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling Strike&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Culling_Strike&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b0e87bba3f1dc90178836b89006af9dc280d6753472d9538cbd0e9da2f0e28d1&quot;&gt;Culling Strike&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;6&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;CriticalWeakness&quot; href=&quot;Critical_Weakness&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCriticalWeakness&quot;&gt;Critical Weakness&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; seconds&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Reap</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Unleash&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cooldown Time: &lt;span class=&quot;colourDefault&quot;&gt;1.00 s&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.75 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Augment yourself with temporal magic for a short duration, &lt;a data-keyword=&quot;Empowered&quot; href=&quot;Empowered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEmpowered&quot;&gt;Empowering&lt;/a&gt; the next &lt;a data-keyword=&quot;Repeat&quot; href=&quot;Repeating_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt; &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; you cast to &lt;a data-keyword=&quot;Repeat&quot; href=&quot;Repeating_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeat&lt;/a&gt; multiple times. Cannot &lt;a data-keyword=&quot;Empowered&quot; href=&quot;Empowered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEmpowered&quot;&gt;Empower&lt;/a&gt; Skills with a Cooldown.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Maximum &lt;a href=&quot;Buffs&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(1010&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1200)&lt;/span&gt;% of &lt;a href=&quot;Empowered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEmpowered&quot;&gt;Empowered&lt;/a&gt; Skill&#039;s cast time is added to this Skill&#039;s cooldown&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Empowered_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FEmpowered&quot;&gt;Empowered&lt;/a&gt; &lt;a href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; &lt;a href=&quot;Repeating_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeats&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;2&lt;/span&gt; times&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased &lt;a data-keyword=&quot;CooldownRecovery&quot; href=&quot;Cooldown_Recovery_Rate&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCooldownRecovery&quot;&gt;Cooldown Recovery Rate&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Unleash</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Enervating Nova&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Lightning&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Nova&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.00 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;11.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Unleash a &lt;a data-keyword=&quot;Nova&quot; href=&quot;Nova_Skills&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt; of &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage to &lt;a data-keyword=&quot;Electrocute&quot; href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocute&lt;/a&gt; enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; can be &lt;a data-keyword=&quot;Electrocute&quot; href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocuted&lt;/a&gt; by all &lt;a data-keyword=&quot;Lightning&quot; href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage for a short duration.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;14)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(7&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;265)&lt;/span&gt; &lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(100&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157)&lt;/span&gt;% more &lt;a href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocution&lt;/a&gt; buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage from this skill &lt;a href=&quot;Damage_Contributing_to_Ailments&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FContributes&quot;&gt;Contributes&lt;/a&gt; to&lt;br&gt;&lt;a href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocution&lt;/a&gt; Buildup&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Ring outer radius is &lt;span class=&quot;mod-value&quot;&gt;2.6&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Ring inner radius is &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; metre&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Enemies &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hit&lt;/a&gt; receive &lt;a href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocution&lt;/a&gt; buildup from&lt;br&gt;&lt;a href=&quot;Lightning_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLightning&quot;&gt;Lightning&lt;/a&gt; damage for &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; second duration&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals more damage to enemies based on distance from&lt;br&gt;you, up to &lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% to enemies on the far edge of the ring&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;40)&lt;/span&gt;% more &lt;a data-keyword=&quot;Electrocute&quot; href=&quot;Electrocution&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FElectrocute&quot;&gt;Electrocution&lt;/a&gt; buildup&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Enervating Nova</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Consecrate&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Nova&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.25 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Str&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;86) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Create an area of &lt;a data-keyword=&quot;ConsecratedGround&quot; href=&quot;Consecrated_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsecratedGround&quot;&gt;Consecrated Ground&lt;/a&gt; around you.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;38)&lt;/span&gt;% increased Effect of &lt;a href=&quot;Consecrated_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsecratedGround&quot;&gt;Consecrated Ground&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Consecrated_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsecratedGround&quot;&gt;Consecrated Ground&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;2.2&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Consecrated_Ground&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsecratedGround&quot;&gt;Consecrated Ground&lt;/a&gt; duration is &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;10)&lt;/span&gt;% increased Cast Speed&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Consecrate</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Dark Pact&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Nova&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;0.70 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;7.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Sacrifice the life of a &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt; to deal &lt;a data-keyword=&quot;Chaos&quot; href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; damage in an area around it. If you have no &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt;, your own life is sacrificed instead.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Deals &lt;span class=&quot;mod-value&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;52)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(3&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;97)&lt;/span&gt; &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; Damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Sacrifices &lt;span class=&quot;mod-value&quot;&gt;13&lt;/span&gt;% of &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&#039;s&lt;/a&gt; life to deal that much &lt;a href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Uses your life if no &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt; in range&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;100&lt;/span&gt;% more damage with &lt;a href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hits&lt;/a&gt; if using your life&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Sacrifices &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2.5)&lt;/span&gt;% of &lt;a data-keyword=&quot;Minion&quot; href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&#039;s&lt;/a&gt; life to deal that much &lt;a data-keyword=&quot;Chaos&quot; href=&quot;Chaos_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt; damage&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Dark Pact</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Feast of Flesh&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Nova&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FNova&quot;&gt;Nova&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Repeatable&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FRepeat&quot;&gt;Repeatable&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;1.30 sec&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;&lt;a data-keyword=&quot;Consume&quot; href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consume&lt;/a&gt; &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpses&lt;/a&gt; near you to recover Life and Mana over a short time per &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt; &lt;a data-keyword=&quot;Consume&quot; href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consumed&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt; &lt;a href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consumption&lt;/a&gt; radius is &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; metres&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consumes&lt;/a&gt; up to &lt;span class=&quot;mod-value&quot;&gt;5&lt;/span&gt; &lt;a href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpses&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Recover &lt;span class=&quot;mod-value&quot;&gt;(21&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;211)&lt;/span&gt; Life and &lt;span class=&quot;mod-value&quot;&gt;(21&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;211)&lt;/span&gt; Mana over &lt;span class=&quot;mod-value&quot;&gt;3&lt;/span&gt; seconds per &lt;a href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpse&lt;/a&gt; &lt;a href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consumed&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;a data-keyword=&quot;Consume&quot; href=&quot;Effect_Consumption&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FConsume&quot;&gt;Consumes&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;3)&lt;/span&gt; &lt;a data-keyword=&quot;Corpse&quot; href=&quot;Corpses&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCorpse&quot;&gt;Corpses&lt;/a&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Feast of Flesh</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Heart of Ice&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Spell&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Aura&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAura&quot;&gt;Aura&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Cold&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Cast Time: &lt;span class=&quot;colourDefault&quot;&gt;Instant&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;&lt;a data-keyword=&quot;Critical&quot; href=&quot;Critical_Hits&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/3685bf05007b4aabc4f8b9dfc3f2572ac9da8a2cbefd6f793004e4657b8a3009&quot;&gt;Critical Hit&lt;/a&gt; Chance: &lt;span class=&quot;colourDefault&quot;&gt;11.00%&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;&lt;a data-keyword=&quot;Chill&quot; href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chills&lt;/a&gt; all enemies in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chills&lt;/a&gt; enemies in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; as though dealing &lt;span class=&quot;mod-value&quot;&gt;(26&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;888)&lt;/span&gt; to &lt;span class=&quot;mod-value&quot;&gt;(39&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;1332)&lt;/span&gt; &lt;a href=&quot;Cold_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCold&quot;&gt;Cold&lt;/a&gt; damage&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;&lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% more &lt;a data-keyword=&quot;BuffMagnitude&quot; href=&quot;Buff_Debuff_Magnitude&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuffMagnitude&quot;&gt;Magnitude&lt;/a&gt; of &lt;a data-keyword=&quot;Chill&quot; href=&quot;Chill&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChill&quot;&gt;Chill&lt;/a&gt; inflicted&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Heart of Ice</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Mirror of Refraction&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Buff&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FBuff&quot;&gt;Buff&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;Mirrors of Refraction appear in your &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; periodically. &lt;a data-keyword=&quot;HitDamage&quot; href=&quot;Hit_Damage&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FHitDamage&quot;&gt;Hitting&lt;/a&gt; a mirror with a &lt;a data-keyword=&quot;Spell&quot; href=&quot;Spells&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FSpell&quot;&gt;Spell&lt;/a&gt; &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectile&lt;/a&gt; causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied &lt;a data-keyword=&quot;Projectile&quot; href=&quot;Projectile&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;https://cdn.poe2db.tw/cache2/us/Poe_Data_KeywordPopups_hover/b701796ff6689370900248eb6f210a2e65098ec1e796946bc76e44164784e553&quot;&gt;Projectiles&lt;/a&gt; may be copied again when colliding with other mirrors.&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;A Mirror appears in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; every &lt;span class=&quot;mod-value&quot;&gt;(2&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;3.9)&lt;/span&gt; seconds&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Projectiles which shatter Mirrors are copied &lt;span class=&quot;mod-value&quot;&gt;7&lt;/span&gt; times&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;&lt;a href=&quot;Limit&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FLimit&quot;&gt;Limit&lt;/a&gt; &lt;span class=&quot;mod-value&quot;&gt;4&lt;/span&gt; Mirrors of Refraction&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Mirrors persist for &lt;span class=&quot;mod-value&quot;&gt;8&lt;/span&gt; second duration&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;Modifiers to Cooldown Recovery Rate also apply to&lt;br&gt;Mirror appearance frequency&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Projectiles which shatter Mirrors are copied &lt;span class=&quot;mod-value&quot;&gt;+(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; times&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Mirror of Refraction</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Grants Skill: <span class=\"tooltip\" data-title=\"&lt;div class=&quot;newItemPopup GemPopup item-popup--poe2 &quot;&gt;%0A    &lt;div class=&quot;itemHeader doubleLine&quot;&gt;%0A%0A        &lt;div class=&quot;itemName&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;Spiraling Conspiracy&lt;/span&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;itemName typeLine&quot;&gt;%0A            &lt;span class=&quot;lc&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Minion&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minion&lt;/a&gt;&lt;/span&gt;%0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A    &lt;div class=&quot;content&quot;&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;property&quot;&gt;&lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Persistent&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPersistent&quot;&gt;Persistent&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;AoE&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FAoESkill&quot;&gt;AoE&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Physical&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPhysical&quot;&gt;Physical&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Chaos&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FChaos&quot;&gt;Chaos&lt;/a&gt;, &lt;a class=&quot;GemTags KeywordPopups&quot; href=&quot;Duration&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FDurationSkill&quot;&gt;Duration&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;property&quot;&gt;Level: &lt;span class=&quot;colourDefault&quot;&gt;(1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;requirements&quot;&gt;Requires:  &lt;span class=&quot;colourDefault&quot;&gt;Level (1&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;90)&lt;/span&gt;, &lt;span class=&quot;colourDefault&quot;&gt;(4&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;157) Int&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;&lt;div class=&quot;secDescrText&quot;&gt;A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the &lt;a data-keyword=&quot;Presence&quot; href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt; of dangerous enemies, but the flock as a whole is considered a single minion. You can &lt;a data-keyword=&quot;Command&quot; href=&quot;Minion_Commands&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FCommand&quot;&gt;Command&lt;/a&gt; some of them to take flight, leaving the flock to assail your enemies.&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Minion Info&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;explicitMod&quot;&gt;A Raven joins the Flock every &lt;span class=&quot;mod-value&quot;&gt;(1.05&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;2)&lt;/span&gt; seconds while a Rare or Unique enemy is in your &lt;a href=&quot;Presence&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPresence&quot;&gt;Presence&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;explicitMod&quot;&gt;A Raven joins the Flock for every &lt;span class=&quot;mod-value&quot;&gt;1&lt;/span&gt; total &lt;a href=&quot;Monster_Power&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FPower&quot;&gt;Power&lt;/a&gt; of enemies slain by you or your &lt;a href=&quot;Minions&quot; class=&quot;KeywordPopups&quot; data-hover=&quot;?s=Data%5CKeywordPopups%2FMinion&quot;&gt;Minions&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text-type0&quot;&gt;&lt;br&gt;%0AAdditional Effects From Quality:&lt;/div&gt;&lt;div class=&quot;qualityMod&quot;&gt;Raven Flock&#039;s Skills have &lt;span class=&quot;mod-value&quot;&gt;(0&lt;span class=&quot;ndash&quot;&gt;—&lt;/span&gt;20)&lt;/span&gt;% increased Area of Effect&lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;hybridHeader gemTabs&quot;&gt;%0A            &lt;div class=&quot;TextGem TitleBar&quot;&gt;%0A                &lt;span class=&quot;ItemType align-middle&quot;&gt;Command&lt;/span&gt;%0A            &lt;/div&gt;%0A        &lt;/div&gt;%0A        &lt;div class=&quot;Stats&quot;&gt;%0A            &lt;div class=&quot;hybridProperty&quot;&gt;Cost: &lt;span class=&quot;colourDefault&quot;&gt;0 Mana&lt;/span&gt;&lt;/div&gt;%0A        &lt;/div&gt;%0A%0A%0A        &lt;div class=&quot;separator&quot;&gt;&lt;/div&gt;%0A        &lt;div class=&quot;default fst-italic&quot;&gt;%0A            Skills can be managed in the Skills Panel.%0A        &lt;/div&gt;%0A%0A        &lt;div&gt;%0A            %0A        &lt;/div&gt;%0A    &lt;/div&gt;%0A&lt;/div&gt;\">Spiraling Conspiracy</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\">Adds  to  Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\">Adds  to  Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you become Frozen</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you start Bleeding</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you become Poisoned</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you become Ignited</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you become Shocked</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you become Stunned</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you are affected by a Slow</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you take Fire damage from a Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you take Cold damage from a Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you take Lightning damage from a Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you take Chaos damage from a Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you kill a Rare or Unique enemy</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Used when you become Cursed</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Grants Immunity to Freeze</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Grants Immunity to Bleeding</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Grants Immunity to Poison</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Grants Immunity to Ignite</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Grants Immunity to Shock</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Cannot be Stunned</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Your speed is unaffected by Slows</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% to Fire Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% to Cold Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% to Lightning Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+18</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<ul><li class=\"mod\">Grants Immunity to Curses</li></ul>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Projectile Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Projectile Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">70</span>% increased Arrow Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Block chance per 100 total Item Armour on Equipped Armour Items<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Parry Range<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Block chance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Parry Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% increased Block chance against Projectiles<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance for Damage of Enemies Hitting you to be Unlucky<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Damage for each type of Elemental Ailment on Enemy<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Stun buildup while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Crossbow Reload Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased effect of Archon Buffs on you<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% faster Curse Activation<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Break <span class=\"val\">50</span>% increased Armour<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">14</span> to <span class=\"val\">20</span> Physical Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Minion Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Lightning Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Attack Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Skills which Empower an Attack have <span class=\"val\">20</span>% chance to not count that Attack<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"secondary\">bleed duration +% [20]</span><br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Area of Effect for Attacks<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Attack Damage against Maimed Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance for Slam Skills you use yourself to cause an additional Aftershock<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">10</span>% Lightning Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Skill Speed while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Damage while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Critical Hit Chance while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Attack Damage while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Life Regeneration rate while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span>% of Armour also applies to Elemental Damage while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">30</span>% increased Cooldown Recovery Rate for Command Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">30</span>% increased Area of Effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">4</span>% increased Movement Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Withered Magnitude<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Reservation Efficiency of Companion Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Life Recovery Rate while your Companion is in your Presence<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% faster Curse Activation<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Life and Mana Recovery from Flasks<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions have <span class=\"val\">25</span>% increased maximum Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">3</span>% of maximum Life when one of your Minions is Revived<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Skill Effect Duration with Plant Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Endurance, Frenzy and Power Charge Duration<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Armour if you&#039;ve consumed an Endurance Charge Recently<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased maximum Energy Shield if you&#039;ve consumed a Power Charge Recently<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Evasion Rating if you&#039;ve consumed a Frenzy Charge Recently<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Companions have <span class=\"val\">30</span>% increased Area of Effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence Gain <span class=\"val\">20</span>% of Damage as Extra Chaos Damage<br>Companions in your Presence have <span class=\"val\">-20</span>% to Chaos Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence Regenerate <span class=\"val\">3</span>% of your Maximum Life per second<br><span class=\"val\">25</span>% reduced Life Regeneration rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% reduced Reservation Efficiency of Minion Skills<br>Temporary Minion Skills have <span class=\"val\">+2</span> to Limit of Minions summoned<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">20</span>% additional Physical Damage Reduction<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Attack Speed while your Companion is in your Presence<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Damage while your Companion is in your Presence<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Damage of Enemies Hitting you is Unlucky if<br>your Runic Ward has been damaged Recently<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">10</span>% increased Movement Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Fire Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Cold Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Lightning Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Chaos Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased amount of Life Leeched<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Charms gain <span class=\"val\">0.25</span> charges per Second<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% to all Elemental Resistances<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Mana Recovery rate while your Companion is in your Presence<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Endurance, Frenzy and Power Charge Duration<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Knocks Enemies Back on Hit<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Damage against Immobilised Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Gain Finality for <span class=\"val\">0.2</span> seconds per Combo expended when using Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Magnitude of Bleeding you inflict<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"secondary\">rage effect +% [10]</span><br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Elemental Infusions<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Triggered Spells deal <span class=\"val\">20</span>% increased Spell Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">-20</span>% to Chaos Resistance<br>Gain <span class=\"val\">20</span>% of Damage as Extra Chaos Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Invocated skills have <span class=\"val\">25</span>% increased Maximum Energy<br>Meta Skills have <span class=\"val\">25</span>% reduced Reservation Efficiency<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% reduced Mana Cost Efficiency<br><span class=\"val\">12</span>% increased Skill Speed while on Low Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Stun Buildup<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Enemies in your Presence are Hindered<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">20</span>% chance to cause Bleeding<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased maximum Runic Ward<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">1</span>% of maximum Life when you Cast a Spell<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+65</span> to maximum Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+100</span> to maximum Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased effect of Fully Broken Armour<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.4</span>% of maximum Life per second<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% of Skill Mana Costs Converted to Life Costs<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Damage against Immobilised Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">+1</span>% to Critical Hit Chance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">20</span>% increased Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Invocated Spells have <span class=\"val\">25</span>% chance to consume half as much Energy<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Reservation Efficiency of Herald Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">6</span> to <span class=\"val\">10</span> Physical Damage to Attacks<br>Adds <span class=\"val\">6</span> to <span class=\"val\">10</span> Fire damage to Attacks<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">6</span> to <span class=\"val\">10</span> Physical Damage to Attacks<br>Adds <span class=\"val\">1</span> to <span class=\"val\">16</span> Lightning damage to Attacks<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">6</span> to <span class=\"val\">10</span> Physical Damage to Attacks<br>Adds <span class=\"val\">5</span> to <span class=\"val\">8</span> Cold damage to Attacks<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% chance to gain an additional random Charge when you gain a Charge<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Attack Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to Maximum Fire Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to Maximum Cold Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to Maximum Lightning Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">13</span>% of Physical Damage as extra Chaos Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Break <span class=\"val\">10</span>% increased Armour<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% reduced Runic Ward Cost Efficiency<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Attack Speed while missing Runic Ward<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Ignite Magnitude<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Freeze Buildup<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Magnitude of Shock you inflict<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased maximum Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased maximum Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Exposure Effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">8</span>% of Damage as Extra Physical Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Quantity of Gold Dropped by Slain Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% to Quality of all Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Curse Magnitudes<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain additional Ailment Threshold equal to <span class=\"val\">50</span>% of maximum Energy Shield<br>Gain additional Stun Threshold equal to <span class=\"val\">50</span>% of maximum Energy Shield<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Maximum Life Converted to Energy Shield<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Storm Skills have +<span class=\"val\">1</span> to Limit<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance for Charms you use to not consume Charges<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+8</span>% to Chaos Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+12</span>% to Cold Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+12</span>% to Lightning Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span> to Strength<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+13</span>% to Chaos Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Thorns damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Deflection Rating<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Spirit<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Stun Threshold<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+1</span>% of Damage from Deflected Hits<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">1% more Runic Ward Regeneration rate per <span class=\"val\">2</span>% of maximum Runic Ward lost from Hits Recently, up to 100% more<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span> to maximum Life<br><span class=\"val\">+20</span> to maximum Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"secondary\">damage removed from mana before life % [20]</span><br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Spirit Reservation Efficiency of Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased maximum Life<br><span class=\"val\">3</span>% increased maximum Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">3</span>% of maximum Life per second while Surrounded<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span>% to all Elemental Resistances<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Thorns damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+30</span> to maximum Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Evasion Rating<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+35</span>% to Fire Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Flask Mana Recovery rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Armour while Shapeshifted<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Break Armour on Critical Hit with Spells equal to <span class=\"val\">12</span>% of Physical Damage dealt<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">16</span>% increased Mana Cost Efficiency<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Immobilisation buildup<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Critical Damage Bonus<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+100</span> to Armour<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+80</span> to Evasion Rating<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span> to maximum Energy Shield<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Archon recovery period expires <span class=\"val\">30</span>% faster<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% chance when collecting an Elemental Infusion to gain an<br>additional Elemental Infusion of the same type<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Every Rage also grants <span class=\"val\">1</span>% increased Spell Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Elemental Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Maximum Rage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+3</span>% of Damage from Deflected Hits<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Glory generation<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Plants have a <span class=\"val\">25</span>% chance to immediately Overgrow when they enter your Presence for the first time<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Effect of Consecrated Ground you create<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Runic Ward Cost Efficiency<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Guard gained<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">12</span>% increased maximum Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% increased Movement Speed while Sprinting<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">1</span>% of maximum Energy Shield per second<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Stun Recovery<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Armour if you haven&#039;t Dodge Rolled Recently<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% reduced Damage taken from Projectile Hits<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Global Physical Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Thorns Critical Damage Bonus<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span> to Dexterity<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Movement Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Elemental Ailment Threshold<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% reduced Chill Duration on you<br><span class=\"val\">40</span>% reduced Freeze Duration on you<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Buffs on you expire <span class=\"val\">10</span>% slower<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Remnants you create have <span class=\"val\">15</span>% increased effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Charm Charges gained<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% reduced Magnitude of Bleeding on You<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Duration of Damaging Ailments on Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Duration of Elemental Ailments on Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Mana Cost Efficiency while on Low Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+7</span>% to Chaos Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Fissure Skills have +<span class=\"val\">2</span> to Limit<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Elemental Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.5</span>% of maximum Life per second<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Life Regeneration rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Companions deal <span class=\"val\">30</span>% increased Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Block chance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Critical Hit Chance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Attack Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Banner Skills have <span class=\"val\">20</span>% increased Aura Magnitudes<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+30</span> to maximum Life<br><span class=\"val\">+30</span> to maximum Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Projectile Damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% reduced Effect of Non-Damaging Ailments on you<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Critical Damage Bonus<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Ignite Duration on Enemies<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">30</span> Life per enemy killed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Strength<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Remnants can be collected from <span class=\"val\">30</span>% further away<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">25</span>% chance for an additional Projectile when Forking<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Reservation Efficiency of Companion Skills<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+10</span>% to all Elemental Resistances<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Magnitude of Non-Damaging Ailments you inflict<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Meta Skills have <span class=\"val\">15</span>% increased Reservation Efficiency<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Area of Effect of Curses<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Minions Revive <span class=\"val\">8</span>% faster<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span> to Spirit<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% increased Endurance Charge Duration<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Accuracy Rating<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Blind Effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Armour and Evasion Rating when on Low Life<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Hits against you have <span class=\"val\">25</span>% reduced Critical Damage Bonus<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">3</span>% of Maximum Mana when you collect a Remnant<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">2</span> Rage on Melee Hit<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Every five Rage also grants you <span class=\"val\">1</span>% increased Movement Speed<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Warcry Skills have <span class=\"val\">20</span>% increased Area of Effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Charms gain <span class=\"val\">0.5</span> charges per Second<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% of Damage from Hits is taken from your Damageable Companion&#039;s Life before you<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">17</span> to <span class=\"val\">26</span> Physical Thorns damage<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> Maximum Life per Level<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span> to Armour<br><span class=\"val\">+20</span> to Evasion Rating<br><span class=\"val\">+20</span> to maximum Energy Shield<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Critical Hit Chance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Presence Area of Effect<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Block chance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Stun Threshold<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+25</span> to Strength<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+30</span>% to Chaos Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% of damage Blocked is Recouped as Mana<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span> Life Regeneration per second<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span> to maximum Runic Ward<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+45</span>% to Cold Resistance<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Runic Ward Regeneration Rate if you&#039;ve dealt a Critical Hit Recently<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to all Maximum Elemental Resistances while on full Runic Ward<br></span>"},{"source":"Bonded","type":"Augment","slot":"<span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Archon Buff duration<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Leech <span class=\"val\">3</span>% of Physical Attack Damage as Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Leech <span class=\"val\">2</span>% of Physical Attack Damage as Mana<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Life Flasks gain <span class=\"val\">(0.08—0.17)</span> charges per Second<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Mana Flasks gain <span class=\"val\">(0.08—0.17)</span> charges per Second<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Charms gain <span class=\"val\">(0.08—0.17)</span> charges per Second<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—15)</span> to Strength<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—15)</span> to Dexterity<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—15)</span> to Intelligence<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—10)</span>% to all Elemental Resistances<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Rarity of Items found<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to all Maximum Elemental Resistances<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(9—14)</span> to <span class=\"val\">(15—22)</span> Fire Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(8—12)</span> to <span class=\"val\">(13—19)</span> Cold Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(29—43)</span> Lightning Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(7—11)</span> to <span class=\"val\">(12—18)</span> Chaos damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Elemental Damage with Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—20)</span> to <span class=\"val\">(21—31)</span> Fire Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—17)</span> to <span class=\"val\">(18—26)</span> Cold Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—3)</span> to <span class=\"val\">(41—61)</span> Lightning Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—16)</span> to <span class=\"val\">(17—25)</span> Chaos damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Elemental Damage with Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased maximum Energy Shield<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—3)</span>% to Maximum Fire Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Evasion Rating<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Armour<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(30—40)</span> to maximum Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—25)</span>% to Fire Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—25)</span>% to Cold Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—25)</span>% to Lightning Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Energy Shield<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Armour and Evasion<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Bow Attacks fire an additional Arrow<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to Maim on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to Blind Enemies on hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Block chance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Block chance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span> Life gained when you Block<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span> Mana gained when you Block<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Loads an additional bolt<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—25)</span> to maximum Mana<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Spell Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% chance to Pierce an Enemy<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(10—20)</span>% chance to Chain an additional time from terrain<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Skill Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(20—25)</span> Life per enemy killed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(10—15)</span> Mana per enemy killed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Spirit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(20—30)</span>% increased Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(5—10)</span>% increased Attack Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(5—10)</span>% increased Cast Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(10—15)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to Poison on Hit with this weapon<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—60)</span>% increased Spell Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Lightning Spell Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Physical Spell Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Flammability Magnitude<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Freeze Buildup<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased chance to Shock<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Cast Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Physical Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—10)</span>% to Critical Damage Bonus<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Causes <span class=\"val\">(20—30)</span>% increased Stun Buildup<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Melee Strike Range with this weapon<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">1</span> Rage on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% reduced Attribute Requirements<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% additional Physical Damage Reduction<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Thorns damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—19)</span>% to Chaos Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—3)</span>% to Maximum Lightning Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Movement Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Threshold<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Freeze Threshold<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(10—15)</span>% Fire Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(10—15)</span>% Cold Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(10—15)</span>% Lightning Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Break <span class=\"val\">(10—15)</span>% increased Armour<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Quantity of Gold Dropped by Slain Enemies<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Melee Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—3)</span>% to Maximum Cold Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—30)</span> to Spirit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Minion Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(50—100)</span> to Accuracy Rating<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Life Regeneration rate<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span> to Strength<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span> to Dexterity<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span> to Intelligence<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—10)</span>% to Fire Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—10)</span>% to Cold Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—10)</span>% to Lightning Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3—7)</span>% to Chaos Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Immune to Maim<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">You cannot be Hindered<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Corrupted Blood cannot be inflicted on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Cannot be Blinded<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Global ArmourEvasion and Energy Shield<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—50)</span>% increased Armour from Equipped Body Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Invocated Spells have <span class=\"val\">(10—20)</span>% chance to consume half as much Energy<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—50)</span>% increased Energy Shield from Equipped Body Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% chance for Skills to retain 40% of Glory on use<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—50)</span>% increased Evasion Rating from Equipped Body Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Deflection Rating<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Remnants you create have <span class=\"val\">(8—15)</span>% increased effect<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(15—25)</span>% increased Damage if you&#039;ve Hit Recently<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Spell Damage while on Full Energy Shield<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Attack Damage while on Low Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—18)</span>% chance for Charms you use to not consume Charges<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Charms gain <span class=\"val\">(0.1—0.2)</span> charges per Second<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Mana Flasks gain <span class=\"val\">(0.1—0.2)</span> charges per Second<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Life Flasks gain <span class=\"val\">(0.1—0.2)</span> charges per Second<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span> to <span class=\"val\">4</span> Fire Thorns damage per 100 maximum Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(6—12)</span>% of Maximum Mana as Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—18)</span>% chance for Flasks you use to not consume Charges<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Life Regeneration rate during Effect of any Life Flask<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% increased bonuses gained from Equipped Quiver<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(15—25)</span>% Fire Resistance<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(15—25)</span>% Cold Resistance<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(15—25)</span>% Lightning Resistance<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—23)</span>% increased Area of Effect for Attacks<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(25—35)</span>% chance to Chain an additional time from terrain<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(60—79)</span>% increased Damage with Hits against Enemies further than 6m<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Companions deal <span class=\"val\">(40—59)</span>% increased Damage<br><span class=\"val\">(40—59)</span>% increased Damage while your Companion is in your Presence<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Grenade Skills have +<span class=\"val\">1</span> Cooldown Use<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—121)</span>% increased Grenade Damage<br><span class=\"val\">(20—30)</span>% increased Grenade Duration<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(85—109)</span>% increased Damage with Hits against Enemies within 2m<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Summoned Ballista Totems<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\">Offering Skills have <span class=\"val\">(12—20)</span>% increased Buff effect<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—16)</span>% increased Curse Magnitudes<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\">Spell Skills have <span class=\"val\">(10—20)</span>% increased Area of Effect<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\">Invocated Spells deal <span class=\"val\">(61—79)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\">Spell Skills have <span class=\"val\">+1</span> to maximum number of Summoned Totems<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(61—79)</span>% increased Spell Damage while wielding a Melee Weapon<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Evasion Rating<br><span class=\"val\">(4—8)</span>% increased Attack Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Warcry Buff Effect<br><span class=\"val\">(5—10)</span>% increased Damage with Warcries<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Armour<br><span class=\"val\">(4—8)</span>% increased Totem Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased maximum Energy Shield<br><span class=\"val\">(4—8)</span>% increased Totem Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Armour<br><span class=\"val\">(4—8)</span>% increased Thorns damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased maximum Energy Shield<br><span class=\"val\">(4—8)</span>% increased Thorns damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Spell Damage<br><span class=\"val\">(5—10)</span>% increased Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Spell Damage<br><span class=\"val\">(5—10)</span>% increased maximum Energy Shield<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased chance to Poison<br><span class=\"val\">(5—10)</span>% increased Magnitude of Poison you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Armour<br>Minions deal <span class=\"val\">(4—8)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased maximum Energy Shield<br>Minions deal <span class=\"val\">(4—8)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Fire Damage<br>Damage Penetrates <span class=\"val\">(4—7)</span>% Fire Resistance<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Magnitude of Abyssal Wasting you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased maximum Energy Shield<br><span class=\"val\">(4—8)</span>% increased Attack Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—15)</span>% increased Presence Area of Effect<br>Aura Skills have <span class=\"val\">(2—4)</span>% increased Magnitudes<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased chance to inflict Bleeding<br><span class=\"val\">(5—10)</span>% increased Magnitude of Bleeding you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Chaos Damage<br><span class=\"val\">(3—6)</span>% increased Withered Magnitude<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Companions deal <span class=\"val\">(5—10)</span>% increased Damage<br>Companions have <span class=\"val\">(5—10)</span>% increased maximum Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Elemental Damage<br><span class=\"val\">(4—8)</span>% increased Magnitude of Ailments you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Exposure Effect<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Global Physical Damage<br>Break <span class=\"val\">(4—8)</span>% increased Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(4—8)</span>% increased maximum Life<br><span class=\"secondary\">minion area of effect +% [3,6]</span><br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Global ArmourEvasion and Energy Shield<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% increased maximum Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% increased maximum Mana<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—59)</span>% increased Damage against Enemies with Fully Broken Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Empowered Attacks deal <span class=\"val\">(41—59)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—59)</span>% increased Damage while you have a Totem<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(86—99)</span>% increased Damage against Enemies with Fully Broken Armour<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Empowered Attacks deal <span class=\"val\">(86—99)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(86—99)</span>% increased Damage while you have a Totem<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(20—30)</span>% increased Damage with Hits against Enemies within 2m<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(20—30)</span>% increased Damage with Hits against Enemies further than 6m<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Increases and Reductions to Projectile Speed also apply to Damage with Bows<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Magnitude of Ignite if you&#039;ve consumed an Endurance Charge Recently<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Freeze Buildup if you&#039;ve consumed an Power Charge Recently<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Magnitude of Shock if you&#039;ve consumed a Frenzy Charge Recently<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—79)</span>% increased Melee Damage if you&#039;ve dealt a Projectile Attack Hit in the past eight seconds<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">(86—99)</span>% increased Fire Damage<br><span class=\"val\">(14—23)</span>% increased Ignite Magnitude<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">(86—99)</span>% increased Cold Damage<br><span class=\"val\">(14—23)</span>% increased Freeze Buildup<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">(86—99)</span>% increased Lightning Damage<br><span class=\"val\">(14—23)</span>% increased Magnitude of Shock you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(35—50)</span> to Spirit<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(148—178)</span>% increased Spell Damage with Spells that cost Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Spell Damage per 100 maximum Mana<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Spell Damage per 100 Maximum Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to maximum number of Elemental Infusions<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—64)</span>% increased Magnitude of Damaging Ailments you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(60—79)</span>% increased Damage if you&#039;ve Hit Recently<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Warcries Empower an additional Attack<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(55—64)</span>% increased Spell Damage<br>Minions deal <span class=\"val\">(55—64)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(74—89)</span>% increased Elemental Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(74—89)</span>% increased Spell Damage with Spells that cost Life<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Invocated Spells deal <span class=\"val\">(75—89)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—38)</span>% increased Magnitude of Bleeding you inflict<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(21—25)</span>% of Damage as Extra Physical Damage<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\">Maces</span>","effect":"<span class=\"mod\"><span class=\"val\">(110—154)</span>% increased Physical Damage<br><span class=\"val\">15</span>% reduced Attack Speed<br></span>"},{"source":"Desecrated","type":"Prefix","slot":"<span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Melee Attack Skills have <span class=\"val\">+1</span> to maximum number of Summoned Totems<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Aura Skills have <span class=\"val\">(8—16)</span>% increased Magnitudes<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Equipment and Skill Gems have <span class=\"val\">(10—15)</span>% reduced Attribute Requirements<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3—5)</span>% to Quality of all Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—16)</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(12—20)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Reservation Efficiency of Herald Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(9—15)</span> to Strength and Dexterity<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—17)</span>% to Fire and Chaos Resistances<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—17)</span>% to Cold and Chaos Resistances<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(9—15)</span> to Dexterity and Intelligence<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—17)</span>% to Lightning and Chaos Resistances<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Skill Effect Duration<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Remnants can be collected from <span class=\"val\">(20—30)</span>% further away<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(2—3)</span>% of maximum Mana on Kill<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Exposure Effect<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—6)</span>% increased Skill Speed<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(2—3)</span>% of maximum Life on Kill<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—4)</span>% to Thorns Critical Hit Chance<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—25)</span>% reduced Slowing Potency of Debuffs on You if you&#039;ve used a Charm Recently<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Duration of Bleeding on You<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Poison Duration on you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—18)</span>% increased Reservation Efficiency of Companion Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+(3—5)</span>% of Damage from Deflected Hits<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Spirit Reservation Efficiency of Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—15)</span>% increased Cost Efficiency of Attacks<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% of Skill Mana Costs Converted to Life Costs<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—60)</span>% chance to Pierce an Enemy<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—34)</span>% increased Immobilisation buildup<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(25—34)</span>% increased Critical Hit Chance against Enemies further than 6m<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\">Projectile Attacks have a <span class=\"val\">(10—18)</span>% chance to fire two additional Projectiles while moving<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—13)</span>% increased Attack Speed<br><span class=\"val\">(8—13)</span>% increased Attack Speed while your Companion is in your Presence<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—18)</span>% increased Attack Speed<br>Companions have <span class=\"val\">(12—18)</span>% increased Attack Speed<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to all maximum Resistances<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—12)</span> Mana gained when you Block<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% to maximum Block chance<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% increased Parried Debuff Duration<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Parried Debuff Magnitude<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Grenades have <span class=\"val\">(15—25)</span>% chance to activate a second time<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% chance when you Reload a Crossbow to be immediate<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—25)</span>% increased Reload Speed<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Attacks Chain an additional time<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(27—38)</span>% increased Critical Damage Bonus against Enemies within 2m<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to Level of all Minion Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% faster Curse Activation<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% chance when collecting an Elemental Infusion to gain an<br>additional Elemental Infusion of the same type<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—16)</span>% chance for Spell Skills to fire 2 additional Projectiles<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Spell Mana Cost Converted to Life Cost<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Mana Cost Efficiency<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—20)</span>% increased Area of Effect of Curses<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Immobilisation buildup<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to Gain Arcane Surge when you deal a Critical Hit<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—15)</span>% increased Cast Speed when on Full Life<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Skill Speed if you&#039;ve consumed a Frenzy Charge Recently<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% chance for Attack Hits to apply Incision<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—15)</span>% of Leech is Instant<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—20)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Enemies you Mark take <span class=\"val\">(4—8)</span>% increased Damage<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased effect of Arcane Surge on you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Glory generation<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(23—31)</span>% of Armour also applies to Chaos Damage<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—2)</span>% increased Strength<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Charms gain <span class=\"val\">0.1</span> charges per Second<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Life Flasks gain <span class=\"val\">0.1</span> charges per Second<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Mana Cost Efficiency<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Mana Flasks gain <span class=\"val\">0.1</span> charges per Second<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Hits have <span class=\"val\">(3—5)</span>% reduced Critical Hit Chance against you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Regenerate <span class=\"val\">(0.03—0.07)</span>% of maximum Life per second<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Skills which create Fissures have a <span class=\"val\">(15—25)</span>% chance to create an additional Fissure<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—16)</span>% chance for Mace Slam Skills you use yourself to cause an additional Aftershock<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Break Armour equal to <span class=\"val\">(2—4)</span>% of Physical Damage dealt<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—25)</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—25)</span>% increased Totem Placement speed<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—23)</span>% chance for Mace Slam Skills you use yourself to cause an additional Aftershock<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Break Armour equal to <span class=\"val\">(4—7)</span>% of Physical Damage dealt<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Skills which create Fissures have a <span class=\"val\">(25—31)</span>% chance to create an additional Fissure<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—31)</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—31)</span>% increased Totem Placement speed<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(18—26)</span>% increased Critical Damage Bonus against Enemies within 2m<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(18—26)</span>% increased Critical Hit Chance against Enemies further than 6m<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—14)</span>% of Skill Mana Costs Converted to Life Costs<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectile Attacks have a <span class=\"val\">(8—12)</span>% chance to fire two additional Projectiles while moving<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—20)</span>% increased amount of Life Leeched<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—20)</span>% increased amount of Mana Leeched<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Energy Shield Recharge Rate if you&#039;ve Blocked Recently<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—40)</span>% chance to build an additional Combo on Hit<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(4—6)</span>% of Maximum Mana when you expend at least 10 Combo<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(6—12)</span>% of Maximum Life when you expend at least 10 Combo<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% increased Archon Buff duration<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—16)</span>% to Block chance<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% of Spell Mana Cost Converted to Life Cost<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Archon recovery period expires <span class=\"val\">(25—35)</span>% faster<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% increased Cast Speed when on Low Life<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% chance for Spell Skills to fire 2 additional Projectiles<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—51)</span>% increased Critical Hit Chance against Marked Enemies<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—6)</span> Rage on Melee Hit<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Enemies Hindered by you take <span class=\"val\">(4—7)</span>% increased Physical Damage<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Enemies Hindered by you take <span class=\"val\">(4—7)</span>% increased Chaos Damage<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Spell Skills have <span class=\"val\">(8—16)</span>% increased Area of Effect<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Cost Efficiency<br><span class=\"val\">(15—25)</span>% of Spell Mana Cost Converted to Life Cost<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—36)</span>% increased Cast Speed while on Full Mana<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed for each different Non-Instant Spell you&#039;ve Cast Recently<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Break <span class=\"val\">(31—39)</span>% increased Armour<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Break Armour on Critical Hit with Spells equal to <span class=\"val\">(11—18)</span>% of Physical Damage dealt<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—12)</span>% increased Spirit Reservation Efficiency of Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% reduced effect of Curses on you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Hits have <span class=\"val\">(17—25)</span>% reduced Critical Hit Chance against you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(0.1—0.2)</span> metres to Dodge Roll distance<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—20)</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Mana Cost Efficiency if you have Dodge Rolled Recently<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Mana Regeneration Rate while stationary<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Corrupted Blood cannot be inflicted on you<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Life Regeneration Rate while moving<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% reduced Movement Speed Penalty from using Skills while moving<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% chance to Daze on Hit<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Magnitude of Ailments you inflict<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased chance to inflict Bleeding<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased chance to Poison<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% increased Presence Area of Effect<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Spirit Reservation Efficiency of Skills<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% of Elemental Damage taken Recouped as Energy Shield<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Life Cost Efficiency<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Hits with Shield Skills which Heavy Stun enemies break fully Break Armour<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Your Heavy Stun buildup empties <span class=\"val\">(30—40)</span>% faster<br></span>"},{"source":"Desecrated","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% of Physical Damage taken as Lightning while your Shield is raised<br>You take <span class=\"val\">(8—15)</span>% of damage from Blocked Hits with a raised Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased maximum Runic Ward<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Explicit Resistance Modifier magnitudes<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(90—104)</span> to maximum Mana<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+20</span>% to Maximum Quality<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Mark of the Abyssal Lord<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(85—99)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(16—24)</span> to <span class=\"val\">(28—42)</span> Physical Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—44)</span> to <span class=\"val\">(56—71)</span> Fire Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(31—38)</span> to <span class=\"val\">(47—59)</span> Cold Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—6)</span> to <span class=\"val\">(85—107)</span> Lightning Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—35)</span> to <span class=\"val\">(39—59)</span> Physical Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(56—70)</span> to <span class=\"val\">(84—107)</span> Fire Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(46—57)</span> to <span class=\"val\">(70—88)</span> Cold Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—8)</span> to <span class=\"val\">(128—162)</span> Lightning Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Runic Ward Regeneration Rate<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(32—45)</span> Runic Ward when a Charm is used<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(100—119)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(80—89)</span> to maximum Mana<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—24)</span>% increased Block chance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">+(30—39)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—89)</span>% increased Spell Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—50)</span>% increased Damage with Bow Skills<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(70—84)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(37—49)</span> to maximum Runic Ward<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(75—89)</span>% increased Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—50)</span>% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(149—188)</span>% increased Spell Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(42—52)</span>% of Damage as Extra Fire Damage while you are missing Runic Ward<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(142—188)</span> to maximum Mana<br><span class=\"val\">+1</span> to Level of all Spell Skills<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(21—26)</span>% of Damage as Extra Fire Damage while you are missing Runic Ward<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(237—346)</span> to Accuracy Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(327—427)</span> to Accuracy Rating<br><span class=\"val\">(5—8)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(64—97)</span> to <span class=\"val\">(97—145)</span> Physical Thorns damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Allocates a random Notable Passive Skill<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(68—79)</span>% increased ArmourEvasion and Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—30)</span>% increased Runic Ward<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Movement Speed<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(9—15)</span>% Elemental Resistances<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—29)</span>% increased Mana Cost Efficiency<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—21)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—19)</span>% to Chaos Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Fire Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Cold Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Lightning Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—27)</span> to StrengthDexterity or Intelligence<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Mark of the Abyssal Lord<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—18)</span>% increased Rarity of Items found<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(254—304)</span> to Stun Threshold<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">On Corruption, Item gains two Enchantments<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Flasks gain <span class=\"val\">(0.75—1)</span> charges per Second<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Effect of your Mark Skills<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—49)</span>% increased Totem Placement speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(10—15)</span> Runic Ward when you Block<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to maximum number of Summoned Ballista Totems<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—23)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—47)</span>% increased Cast Speed<br>Gain <span class=\"val\">(11—16)</span>% of Elemental Damage as Extra Cold Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Exposure Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(47—53)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—28)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% chance to Chain an additional time<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—59)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—9)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(40—49)</span>% increased Magnitude of Damaging Ailments<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">+<span class=\"val\">(4—5)</span> maximum stacks of Puppet Master<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Elemental Infusions<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span> to Weapon Range<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span>","effect":"<span class=\"mod\">Tempest Bells are destroyed after an additional <span class=\"val\">(4—5)</span> Hits<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—79)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(38—43)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—50)</span>% chance to gain Nature's Archon when your Plants Overgrow<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Lightning Damage from Hits also Contributes to Flammability and Ignite Magnitudes<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Limit for Elemental Skills<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—74)</span> to maximum Runic Ward<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased effect of Socketed Augment Items<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Physical Damage<br><span class=\"val\">+(7—10)</span> to all Attributes<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3.11—3.8)</span>% to Critical Hit Chance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Magnitude of Ailments you inflict<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—50)</span>% increased Presence Area of Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Temporary Minion Skills have <span class=\"val\">+(1—2)</span> to Limit of Minions summoned<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—19)</span>% increased Skill Effect Duration<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—15)</span> to Spirit<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">60</span>% increased effect of Socketed Augment Items<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—29)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Attack Speed while missing Runic Ward<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Remnants can be collected from <span class=\"val\">(35—50)</span>% further away<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% increased Duration of Damaging Ailments on Enemies<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Area of Effect for Attacks<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Minion Skills<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—42)</span>% increased Archon Buff duration<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Spell Skills have <span class=\"val\">(10—15)</span>% increased Area of Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Maces</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—75)</span>% chance for Skills to retain 40% of Glory on use<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(180—189)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(80—89)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(47—50)</span> to Spirit<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(347—450)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(120—149)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—19)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—39)</span> to <span class=\"val\">(44—66)</span> Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(88—101)</span> to <span class=\"val\">(133—154)</span> Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(72—81)</span> to <span class=\"val\">(110—123)</span> Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—12)</span> to <span class=\"val\">(202—234)</span> Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(87—100)</span>% increased Elemental Damage with Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(37—55)</span> to <span class=\"val\">(63—94)</span> Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(135—156)</span> to <span class=\"val\">(205—236)</span> Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(112—124)</span> to <span class=\"val\">(168—189)</span> Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—19)</span> to <span class=\"val\">(310—358)</span> Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(120—139)</span>% increased Elemental Damage with Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(312—351)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Flask Life Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Flask Mana Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—33)</span>% increased Charm Effect Duration<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—151)</span> to <span class=\"val\">(146—220)</span> Physical Thorns damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(105—124)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(150—174)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(71—90)</span> to Evasion Rating<br><span class=\"val\">(39—42)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(262—300)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion Rating<br><span class=\"val\">+(42—49)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(40—50)</span> to Evasion Rating<br><span class=\"val\">+(13—15)</span> to maximum Energy Shield<br><span class=\"val\">(39—42)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(142—161)</span> to Evasion Rating<br><span class=\"val\">+(43—48)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(42—49)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to maximum Energy Shield<br><span class=\"val\">(39—42)</span>% increased Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(91—96)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Energy Shield<br><span class=\"val\">+(42—49)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(76—95)</span> to Armour<br><span class=\"val\">(39—42)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(278—310)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour<br><span class=\"val\">+(42—49)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(42—52)</span> to Armour<br><span class=\"val\">+(40—50)</span> to Evasion Rating<br><span class=\"val\">(39—42)</span>% increased Armour and Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(150—170)</span> to Armour<br><span class=\"val\">+(142—161)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Evasion<br><span class=\"val\">+(42—49)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour and Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased ArmourEvasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(150—170)</span> to Armour<br><span class=\"val\">+(43—48)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(42—52)</span> to Armour<br><span class=\"val\">+(13—15)</span> to maximum Energy Shield<br><span class=\"val\">(39—42)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(42—49)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion Rating<br><span class=\"val\">+(95—136)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(147—176)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(95—136)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(65—78)</span> to Evasion Rating<br><span class=\"val\">+(22—25)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Energy Shield<br><span class=\"val\">+(95—136)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(48—60)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(160—190)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour<br><span class=\"val\">+(95—136)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(72—85)</span> to Armour<br><span class=\"val\">+(65—78)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Armour and Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Evasion<br><span class=\"val\">+(95—136)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(72—85)</span> to Armour<br><span class=\"val\">+(22—25)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(95—136)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">+(551—650)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(235—261)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(175—189)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Block chance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">+(81—90)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—89)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—89)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—89)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—89)</span>% increased Spell Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Energy Shield<br><span class=\"val\">+(33—39)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(150—164)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(177—207)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion Rating<br><span class=\"val\">+(33—39)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(79—94)</span> to Evasion Rating<br><span class=\"val\">+(26—29)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(33—39)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(61—73)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(191—221)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour<br><span class=\"val\">+(33—39)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(86—102)</span> to Armour<br><span class=\"val\">+(79—94)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Evasion<br><span class=\"val\">+(33—39)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(86—102)</span> to Armour<br><span class=\"val\">+(26—29)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(33—39)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Blind Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Damage with Hits against Rare and Unique Enemies<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Accuracy Rating with Bows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Damage with Bows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Damage with Quarterstaves<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Damage while you have an active Charm<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Damage with Crossbows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Herald Skills deal <span class=\"val\">(15—25)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—10)</span>% Lightning Resistance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Effect of your Mark Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Magnitude of Poison you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Projectile Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—8)</span>% increased Projectile Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased bonuses gained from Equipped Quiver<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Damage with Spears<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Projectile Damage if you&#039;ve dealt a Melee Hit in the past eight seconds<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Melee Damage if you&#039;ve dealt a Projectile Attack Hit in the past eight seconds<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Parry Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Companions deal <span class=\"val\">(10—20)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Companions have <span class=\"val\">(10—20)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Hazard Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Attack Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Elemental Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Damage with Plant Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Magnitude of Ailments you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Magnitude of Damaging Ailments you inflict with Critical Hits<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Magnitude of Shock you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Break <span class=\"val\">(5—15)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—7)</span>% chance to inflict Bleeding on Hit<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—7)</span>% increased Block chance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Damage against Enemies with Fully Broken Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Empowered Attacks deal <span class=\"val\">(10—20)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—10)</span>% Fire Resistance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Damage with Maces<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to Maximum Rage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Melee Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(5—8)</span>% increased Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(5—15)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Global Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—32)</span>% increased ArmourEvasion and Energy Shield from Equipped Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Magnitude of Bleeding you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Thorns damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—18)</span>% increased Totem Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Totem Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Damage with Warcries<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% chance for Attack Hits to apply Incision<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Banner Skills have <span class=\"val\">(6—16)</span>% increased Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Ignite Magnitude<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Presence Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Damage while Shapeshifted<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—13)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—10)</span>% Cold Resistance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Damage if you have Consumed a Corpse Recently<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Area of Effect of Curses<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Curse Magnitudes<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% faster start of Energy Shield Recharge<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—50)</span>% increased Energy Shield from Equipped Focus<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(5—15)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Offerings have <span class=\"val\">(15—25)</span>% increased Maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Triggered Spells deal <span class=\"val\">(10—18)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Withered Magnitude<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Blind Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Damage with Hits against Rare and Unique Enemies<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Accuracy Rating with Bows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Damage with Bows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Damage with Quarterstaves<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Damage while you have an active Charm<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Damage with Crossbows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Herald Skills deal <span class=\"val\">(2—4)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Damage Penetrates <span class=\"val\">(1—2)</span>% Lightning Resistance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Effect of your Mark Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Magnitude of Poison you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Projectile Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Projectile Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased bonuses gained from Equipped Quiver<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Damage with Spears<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Projectile Damage if you&#039;ve dealt a Melee Hit in the past eight seconds<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Melee Damage if you&#039;ve dealt a Projectile Attack Hit in the past eight seconds<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Parry Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Companions deal <span class=\"val\">(2—3)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Companions have <span class=\"val\">(2—3)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Hazard Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Attack Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Upgrades Radius to Medium<br><span class=\"secondary\">local jewel effect base radius [150]</span><br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Upgrades Radius to Large<br><span class=\"secondary\">local jewel effect base radius [300]</span><br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Elemental Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Damage with Plant Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Magnitude of Ailments you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Magnitude of Damaging Ailments you inflict with Critical Hits<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—7)</span>% increased Magnitude of Shock you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Break <span class=\"val\">(1—2)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">1</span>% chance to inflict Bleeding on Hit<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—3)</span>% increased Block chance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—4)</span>% increased Damage against Enemies with Fully Broken Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Empowered Attacks deal <span class=\"val\">(2—3)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Damage Penetrates <span class=\"val\">(1—2)</span>% Fire Resistance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Damage with Maces<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">+1</span> to Maximum Rage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Melee Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Minions have <span class=\"val\">(3—5)</span>% increased Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Minions have <span class=\"val\">(1—2)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Global Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(8—15)</span>% increased ArmourEvasion and Energy Shield from Equipped Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Magnitude of Bleeding you inflict<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Thorns damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Totem Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Totem Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Damage with Warcries<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% chance for Attack Hits to apply Incision<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Banner Skills have <span class=\"val\">(2—3)</span>% increased Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Ignite Magnitude<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(8—12)</span>% increased Presence Area of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Damage while Shapeshifted<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Damage Penetrates <span class=\"val\">(1—2)</span>% Cold Resistance<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Damage if you have Consumed a Corpse Recently<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—6)</span>% increased Area of Effect of Curses<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% increased Curse Magnitudes<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—7)</span>% faster start of Energy Shield Recharge<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(15—25)</span>% increased Energy Shield from Equipped Focus<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Minions deal <span class=\"val\">(1—2)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Offerings have <span class=\"val\">(2—3)</span>% increased Maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Triggered Spells deal <span class=\"val\">(2—3)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Withered Magnitude<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(42—46)</span>% increased Projectile Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—59)</span>% increased Damage with Bow Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(100—119)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(165—179)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(203—233)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(12—19)</span> to <span class=\"val\">(22—32)</span> added Attack Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(25—29)</span> to <span class=\"val\">(39—45)</span> added Attack Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(21—24)</span> to <span class=\"val\">(32—37)</span> added Attack Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(1—4)</span> to <span class=\"val\">(60—71)</span> added Attack Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence deal <span class=\"val\">(105—119)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(61—65)</span>% increased Spirit<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Spirit<br><span class=\"val\">+(42—45)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(249—277)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(128—149)</span> to Armour<br><span class=\"val\">+(120—141)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(128—149)</span> to Armour<br><span class=\"val\">+(37—42)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(299—328)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(209—238)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(89—98)</span>% increased Spell Damage<br><span class=\"val\">+(83—90)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(209—238)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(209—238)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(209—238)</span>% increased Spell Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(55—60)</span>% of Damage as Extra Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(55—60)</span>% of Damage as Extra Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(55—60)</span>% of Damage as Extra Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Charms</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(285—350)</span> Life when Used<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Charms</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(230—300)</span> Mana when Used<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Charms</span>","effect":"<span class=\"mod\">Also grants <span class=\"val\">(355—500)</span> Guard<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Charms</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% increased Duration<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(93—100)</span>% increased Life Recovered<br>Removes <span class=\"val\">15</span>% of Life Recovered from Mana when used<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(91—100)</span>% more Recovery if used while on Low Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(76—80)</span>% increased Amount Recovered<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% reduced Amount Recovered<br>Instant Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">(75—80)</span>% of Life Recovery to Minions<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(66—70)</span>% increased Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—30)</span>% of Recovery applied Instantly<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(93—100)</span>% increased Mana Recovered<br>Removes <span class=\"val\">15</span>% of Mana Recovered from Life when used<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Trinket\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(91—100)</span>% more Recovery if used while on Low Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(105—119)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—49)</span>% increased Spell Damage<br><span class=\"val\">+(42—45)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(105—119)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(105—119)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(105—119)</span>% increased Spell Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(28—30)</span>% of Damage as Extra Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(28—30)</span>% of Damage as Extra Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(28—30)</span>% of Damage as Extra Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(170—179)</span>% increased Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—79)</span>% increased Physical Damage<br><span class=\"val\">+(175—200)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(451—550)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(200—214)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(57—61)</span> to Spirit<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Movement Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(12—19)</span> to <span class=\"val\">(22—32)</span> Physical Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(25—29)</span> to <span class=\"val\">(37—45)</span> Fire damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(21—24)</span> to <span class=\"val\">(32—37)</span> Cold damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(60—71)</span> Lightning damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(125—149)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(23—24)</span> to all Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Minion Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Projectile Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(29.1—33)</span> Life Regeneration per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—24)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—24)</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—28)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—45)</span>% to Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—45)</span>% to Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—45)</span>% to Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—27)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—33)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—33)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—69)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—18)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—33)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—18)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+4</span> to Level of all Melee Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span> to Level of all Melee Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—36)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(23.1—29)</span> Life Regeneration per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% reduced Flask Charges used<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Charm Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% reduced Charm Charges used<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(254—304)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\">Gain Deflection Rating equal to <span class=\"val\">(24—26)</span>% of Evasion Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—27)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—50)</span>% of Armour also applies to Elemental Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Gain Deflection Rating equal to <span class=\"val\">(21—23)</span>% of Evasion Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—19)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(38—43)</span>% of Armour also applies to Elemental Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+(175—200)</span>% Surpassing chance to fire an additional Arrow<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—19)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span>","effect":"<span class=\"mod\"><span class=\"val\">+4</span> to Level of all Projectile Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to Maximum Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to Maximum Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to Maximum Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to Maximum Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to all Maximum Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span> to Level of all Projectile Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Loads an additional bolt<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span>","effect":"<span class=\"mod\">Loads <span class=\"val\">2</span> additional bolts<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—32)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(54—59)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—34)</span>% increased Critical Spell Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Elemental Ailment Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Critical Hit Chance for Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Critical Damage Bonus for Attack Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—7)</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Attack Speed with Bows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Attack Speed with Quarterstaves<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(3—5)</span>% chance to Chain an additional time from terrain<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Charm Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Charm Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Crossbow Reload Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Attack Speed with Crossbows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to Daze on Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Duration of IgniteShock and Chill on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Flask Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Projectiles have <span class=\"val\">(10—15)</span>% chance for an additional Projectile when Forking<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Life Recovery from Flasks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Life Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Mana Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Mana Recovery from Flasks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased amount of Mana Leeched<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Mark Skills have <span class=\"val\">(5—15)</span>% increased Use Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\">Mark Skills have <span class=\"val\">(18—32)</span>% increased Skill Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to Maximum Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—2)</span>% increased Movement Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% chance to Pierce an Enemy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Pin Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to Poison on Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Poison Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Attack Speed with Spears<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Critical Damage Bonus with Spears<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Stun Threshold if you haven&#039;t been Stunned Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Parried Debuff Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Stun Threshold while Parrying<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased chance to inflict Ailments<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Duration of Damaging Ailments on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Debuffs on you expire <span class=\"val\">(5—10)</span>% faster<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Damaging Ailments deal damage <span class=\"val\">(3—7)</span>% faster<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Freeze Buildup with Quarterstaves<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased chance to Shock<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Shock Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Armour Break Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Bleeding Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Knockback Distance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% of Skill Mana Costs Converted to Life Costs<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased amount of Life Leeched<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Life Regeneration rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Stun Buildup with Maces<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to Maximum Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(6—16)</span>% additional Physical Damage Reduction<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Rage on Melee Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(1—3)</span> Rage when Hit by an Enemy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Stun Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—16)</span>% increased Stun Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Totem Placement speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Warcry Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Glory generation for Banner Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span>","effect":"<span class=\"mod\">Banner Skills have <span class=\"val\">(15—25)</span>% increased Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Flammability Magnitude<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Skill Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Skill Speed while Shapeshifted<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Chill Duration on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Critical Spell Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% faster Curse Activation<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Curse Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Meta Skills gain <span class=\"val\">(4—8)</span>% increased Energy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Freeze Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—32)</span>% increased Freeze Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(1—2)</span>% of maximum Life on Kill<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(1—2)</span>% of maximum Mana on Kill<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to Maximum Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(2—4)</span>% increased Attack and Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(7—13)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(10—20)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(15—25)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(5—10)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Offering Skills have <span class=\"val\">(15—25)</span>% increased Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—15)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Gain additional Stun Threshold equal to <span class=\"val\">(5—15)</span>% of maximum Energy Shield<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Sapphire</span>","effect":"<span class=\"mod\">Gain additional Ailment Threshold equal to <span class=\"val\">(5—15)</span>% of maximum Energy Shield<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Elemental Ailment Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Critical Hit Chance for Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Critical Damage Bonus for Attack Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">1</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Attack Speed with Bows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Attack Speed with Quarterstaves<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Projectiles have <span class=\"val\">(1—2)</span>% chance to Chain an additional time from terrain<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Charm Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Charm Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—3)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—7)</span>% increased Crossbow Reload Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Attack Speed with Crossbows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">1</span>% chance to Daze on Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Duration of IgniteShock and Chill on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Flask Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Projectiles have <span class=\"val\">(5—7)</span>% chance for an additional Projectile when Forking<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Life Recovery from Flasks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Life Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Mana Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Mana Recovery from Flasks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased amount of Mana Leeched<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Mark Skills have <span class=\"val\">(2—3)</span>% increased Use Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Mark Skills have <span class=\"val\">(3—4)</span>% increased Skill Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% increased Movement Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% chance to Pierce an Enemy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Pin Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">1</span>% chance to Poison on Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Poison Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—5)</span>% reduced Slowing Potency of Debuffs on You<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Attack Speed with Spears<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Critical Damage Bonus with Spears<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Stun Threshold if you haven&#039;t been Stunned Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Parried Debuff Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(8—12)</span>% increased Stun Threshold while Parrying<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Effect of Small Passive Skills in Radius<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Effect of Notable Passive Skills in Radius<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased chance to inflict Ailments<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Duration of Damaging Ailments on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Debuffs on you expire <span class=\"val\">(3—5)</span>% faster<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Damaging Ailments deal damage <span class=\"val\">(2—3)</span>% faster<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Freeze Buildup with Quarterstaves<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased chance to Shock<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Emerald</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Shock Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Armour Break Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Bleeding Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Knockback Distance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% of Skill Mana Costs Converted to Life Costs<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased amount of Life Leeched<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Life Regeneration rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(6—12)</span>% increased Stun Buildup with Maces<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Minions have <span class=\"val\">(1—2)</span>% additional Physical Damage Reduction<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Gain <span class=\"val\">1</span> Rage on Melee Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Gain <span class=\"val\">(1—2)</span> Rage when Hit by an Enemy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Stun Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Stun Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Totem Placement speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Warcry Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(8—12)</span>% increased Glory generation for Banner Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Banner Skills have <span class=\"val\">(3—4)</span>% increased Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—3)</span>% increased Flammability Magnitude<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—5)</span>% increased Skill Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Ruby</span><span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Skill Speed while Shapeshifted<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(6—12)</span>% increased Chill Duration on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Critical Spell Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—4)</span>% increased Curse Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Meta Skills gain <span class=\"val\">(2—4)</span>% increased Energy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(5—10)</span>% increased Freeze Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(2—4)</span>% increased Freeze Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Recover <span class=\"val\">1</span>% of maximum Life on Kill<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">1</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Recover <span class=\"val\">1</span>% of maximum Mana on Kill<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant <span class=\"val\">(1—2)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Minions have <span class=\"val\">(1—2)</span>% increased Attack and Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Minions have <span class=\"val\">+(1—2)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Minions have <span class=\"val\">(5—10)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Minions have <span class=\"val\">(6—12)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Minions have <span class=\"val\">+(1—2)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant Offering Skills have <span class=\"val\">(6—12)</span>% increased Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Notable Passive Skills in Radius also grant <span class=\"val\">(3—7)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Gain additional Stun Threshold equal to <span class=\"val\">(1—2)</span>% of maximum Energy Shield<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Time-Lost Sapphire</span>","effect":"<span class=\"mod\">Small Passive Skills in Radius also grant Gain additional Ailment Threshold equal to <span class=\"val\">(1—2)</span>% of maximum Energy Shield<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Projectile Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Critical Hit Chance for Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% increased Critical Damage Bonus for Attack Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—26)</span>% chance to Pierce an Enemy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—60)</span>% Surpassing chance to fire an additional Arrow<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(41—53)</span> Life per enemy killed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(21—27)</span> Mana per enemy killed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(11—13)</span> to all Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—16)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13.1—18)</span> Life Regeneration per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Leech <span class=\"val\">(7—7.9)</span>% of Physical Attack Damage as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Leech <span class=\"val\">(6—6.9)</span>% of Physical Attack Damage as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—24)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—22)</span>% increased Mana Regeneration Rate<br><span class=\"val\">15</span>% increased Light Radius<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">+(17—18)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">+4</span> to Level of all Minion Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence Regenerate <span class=\"val\">(29.1—33)</span> Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(14—16)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(17—20)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(35—38)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Allies in your Presence have <span class=\"val\">(35—39)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(66—80)</span>% increased Presence Area of Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(46—50)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% additional Physical Damage Reduction<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\">Hits against you have <span class=\"val\">(48—54)</span>% reduced Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—6)</span> to Level of all Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+7</span> to Level of all Lightning Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+7</span> to Level of all Physical Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—104)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—52)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—109)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(53—59)</span>% increased Critical Spell Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(91—100)</span>% increased Flammability Magnitude<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(71—80)</span>% increased Freeze Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(91—100)</span>% increased chance to Shock<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+4</span> to Level of all Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span> to Level of all Lightning Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span> to Level of all Physical Spell Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—35)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—73)</span>% increased Critical Hit Chance for Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% increased Critical Spell Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(69—84)</span> Life per enemy killed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(36—45)</span> Mana per enemy killed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—60)</span> to Accuracy Rating<br><span class=\"val\">15</span>% increased Light Radius<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">(9—9.9)</span>% of Physical Damage as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Leeches <span class=\"val\">(8—8.9)</span>% of Physical Damage as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">5</span> Life per Enemy Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4.41—5)</span>% to Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+(23—25)</span>% to Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—28)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Stun Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Causes <span class=\"val\">(71—80)</span>% increased Stun Buildup<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Bucklers\">Bucklers</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% reduced Attribute Requirements<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(33.1—36)</span> Life Regeneration per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% reduced Duration of Bleeding on You<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% reduced Poison Duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(305—352)</span> to Stun Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% reduced Shock duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% reduced Freeze Duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(18.1—23)</span> Life Regeneration per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—36)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Melee Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Leech <span class=\"val\">(9—9.9)</span>% of Physical Attack Damage as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Leech <span class=\"val\">(8—8.9)</span>% of Physical Attack Damage as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">5</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—34)</span>% increased Critical Damage Bonus<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—36)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Minion Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—34)</span>% increased Critical Hit Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% Chance to gain a Charge when you kill an enemy<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<span class=\"mod\"><span class=\"val\">(63—70)</span>% increased Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% reduced Charges per use<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<span class=\"mod\"><span class=\"val\">(63—70)</span>% increased Charges<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Trinket</span>","effect":"<span class=\"mod\">Gains <span class=\"val\">0.25</span> Charges per Second<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Global ArmourEvasion and Energy Shield<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(15—20)</span>% of Damage as Extra Physical Damage<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(15—20)</span>% of Damage as Extra Lightning Damage<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(25—33)</span>% of Damage as Extra Physical Damage<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(25—33)</span>% of Damage as Extra Lightning Damage<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased maximum Mana<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Life<br></span>"},{"source":"Perfect Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased StrengthDexterity or Intelligence<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Attack Skills<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Attack Skills<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% of Fire Damage taken Recouped as Life<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Foci\">Foci</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Mana Cost Efficiency<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Aura Skills have <span class=\"val\">(15—20)</span>% increased Magnitudes<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span> to Level of all Spell Skills<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—32)</span>% increased Mana Cost Efficiency<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Spell Skills<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Crossbows\">Crossbows</span><span class=\"multiVal\" data-filter=\"Flails\">Flails</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Staff\">Quarterstaves</span><span class=\"multiVal\" data-filter=\"Spears\">Spears</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Talismans\">Talismans</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to gain Onslaught on Killing Hits with this Weapon<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Hits against you have <span class=\"val\">(40—50)</span>% reduced Critical Damage Bonus<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% of Lightning Damage taken Recouped as Life<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Quantity of Gold Dropped by Slain Enemies<br></span>"},{"source":"Perfect Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% of Cold Damage taken Recouped as Life<br></span>"}]